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attract en_US
Full Name: rpgitems:attract
Providing Plugin: RPGItems
Default Trigger: RIGHT_CLICK
.
All available Trigger: ATTACHMENT
, BOW_SHOOT
, HIT_TAKEN
, HURT
, LEFT_CLICK
, OFFHAND_CLICK
, RIGHT_CLICK
, SNEAK
, SNEAKING
, SPRINT
, TICK
, TICK_OFFHAND
.
Pull around mobs in to player
-
attractPlayer
- Type: boolean
- Default: false
Whether allow attracting player.
-
attractingEntityTickCost
- Type: int
- Default: 0
Durability cost per entity one tick when attracting.
-
attractingTickCost
- Type: int
- Default: 0
Durability cost per tick when attracting.
-
conditions
- Type: Set<String>
Conditions of this power.
-
cooldown
- Type: int
- Default: 0
Cooldown of the power, in ticks.
-
cost
- Type: int
- Default: 0
Durability cost of the power.
-
duration
- Type: int
- Default: 5
Duration of this power when triggered by click in tick.
-
maxSpeed
- Type: double
- Default: 0.4
Maximum speed when attracting.
-
radius
- Type: int
- Required
Effective range in blocks.
-
requireHurtByEntity
- Type: boolean
- Default: true
Whether only run this power when hurt by entity.
-
selectors
- Type: Set<String>
Selectors for this power.
-
triggers
- Type: Set<Trigger>
- Default: RIGHT_CLICK
Triggers of this power.
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