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Skyhook
Librazy edited this page Dec 21, 2018
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1 revision
instruction:
/rpgitem power {Item} skyhook {railMaterial} {hookDistance}
effect: Adds a hook skill to {Item}. The hook ability allows the user to hook into a specified {railMaterial} material square within a distance of {hookDistance} and advance in that direction.
Attributes:
- railMaterial
- Type: String
- Default: None
- Set Status: Required
- Role: Material ID that can be pointed to
- hookDistance
- Type: int
- Default: 10
- Set Status: Required
- Role: Change the minimum distance from the material block to the player
- cooldownTime
- Type: int
- Default: 20
- Set Status: Required
- Role: Cooling time
- hookingTickCost
- Type: int
- Default: 0
- Set status: additional
- Role: The consumption of flying 1 game in each tick
- consumption
- Type: int
- Default: 0
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testskyhook skyhook 1 10
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