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Rainbow
Librazy edited this page Dec 21, 2018
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1 revision
instruction:
/rpgitem power {Item} rainbow [cooldownTime] [count] [isFire]
effect: Add Rainbow skill to {Item}, [cooldownTime] for game engrave. [count] is the number of colored squares to be fired. [IsFire] is whether fire box is fired in place of wool
Attributes:
- cooldownTime
- Type: int
- Default: 20
- Setting status: optional
- Role: Cooling time
- count
- Type: int
- Default: 5
- Setting status: optional
- Role: Number of shots
- isFire
- Type: boolean
- Default: false
- Setting status: optional
- Role: whether to replace the fire as a flame
- consumption
- Type: int
- Default: 0
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testpumpkin rainbow
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