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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} rainbow [cooldownTime] [count] [isFire]

effect: Add Rainbow skill to {Item}, [cooldownTime] for game engrave. [count] is the number of colored squares to be fired. [IsFire] is whether fire box is fired in place of wool

Attributes:

  • cooldownTime
    • Type: int
    • Default: 20
    • Setting status: optional
    • Role: Cooling time
  • count
    • Type: int
    • Default: 5
    • Setting status: optional
    • Role: Number of shots
  • isFire
    • Type: boolean
    • Default: false
    • Setting status: optional
    • Role: whether to replace the fire as a flame
  • consumption

Example /rpgitem power testpumpkin rainbow

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