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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} potionhit {chance} {dration} {amplifier} {type}

effect: There is a 1/{chance}% chance of attack to get a potion effect. {type} is a potion effect {dration} is the duration in gameplay, {amplifier} Is an integer. Potions available: See the Potion Effect for details.

Attributes:

  • chance
    • Type: int
    • Default: 20
    • Set Status: Required
    • Role: Trigger probability
  • dration
    • Type: int
    • Default: 20
    • Set Status: Required
    • Role: Duration
  • amplifier
    • Type: int
    • Default: 1
    • Set Status: Required
    • Role: Potion effect level
  • type
    • Type: String
    • Default: HARM
    • Set Status: Required
    • Role: Potion effect: See Potion Effects for details
  • consumption

Example /rpgitem power testpotionhit potionhit 1 100 1 speed

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