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Mashers BL2
CJ Kucera edited this page Jan 29, 2023
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4 revisions
Author: Aaron0000
Last Updated: June 10, 2019
In Categories: General, Pistols
Other mods with the same name:
- Mashers - TPS, by Aaron0000
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By Aaron0000
Changes the double accessory of all pistols into the (in)famous Masher accessory.
Mashers have a minor penalty in critical damage.
Hyperion mashers only have x5 projectiles. They are however more accurate.
Maliwan and Torgue mashers only have x6 projectiles, due to already having splash.
Dahl mashers have a longer delay between series of bursts.
Maggie's masher is different than normal mashers. Due to how the double accessory was modified, the Maggie's damage wound up being tripled, so damage was chopped by 66% to return it to normal. Then the pellet count was quadrupled to achieve the same overall damage boost as other mashers.
Unkempt Harold Mashers only have 5 projectiles instead of 7 to keep the damage roughly in line with the standard Double Penetrating Unkempt Harold.
Comes with custom prefixes: Jakobs = Mashin', Hyperion = Teamplay, Torgue = Septuple Penetrating, Bandit = buncha, Maliwan = Septenary, Dahl = Multitude, Tediore = Seven for One, Vladof = Bolshevik.
NOTES:
If using the 88 Fragnum replacer for the Unkempt Harold, there is a patch for it down below to make it function correctly as a Masher.
If using the Community Patch, there is a fix for the Wanderlust to make it mash properly. Located at the bottom.
If using the Revolvers mod and you want to use this mod's version of mashers (that "mashes" all pistols, instead of just Jakobs/Maliwan/Torgue), just activate this mod after Revolvers.
If using the Revolvers (Jakobs-Barrel version) mod, there is a fix for Maggie and Unkempt Harold each to make them mash properly. Located at the bottom.
If using the Violator replacer for the Pocket Rocket, there is a patch for it down below to make it function correctly as a Masher.
If using Atlas Reborn, be sure to re-activate the Infinity masher fix line. That, or activate mashers after Atlas Reborn.
If using Infinity Beyond, be sure to re-activate the Infinity masher fix line. That, or activate mashers after Infinity Beyond.
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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Pre-Sequel Mods
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