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BL2 Early Bloomer

CJ Kucera edited this page Jan 29, 2023 · 7 revisions

BL2 Early Bloomer

Author: Apocalyptech

Last Updated: July 09, 2019

In Categories: Loot System Overhauls

Download Methods

Link to Mod File
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

This mod is an improvement on the similar section from UCP 4.0 which unlocks various equipment in the game. In addition to the basic early-game weapon unlocks that UCP provides, this additionally allows Relics, Class Mods, all shield types, all grenade types, and probably just about everything to spawn from the beginning.

There's no problem with having both this and UCP enabled -- it'll just mean that a few statements get executed twice.

This mod was originally copied directly from a section of my Better Loot mod. If you're running Better Loot, you already have this mod active, so there's no reason to import it again.

View whole README on Github

Description (from inside mod)

BL2 Early Bloomer v1.1.2
by Apocalyptech
Licensed under Public Domain / CC0 1.0 Universal

This mod is an improvement on the similar section from UCP 4.0 which unlocks various
equipment in the game.  In addition to the basic early-game weapon unlocks that UCP
provides, this additionally allows Relics, Class Mods, all shield types, all grenade
types, and probably just about everything to spawn from the beginning.

There's no problem with having both this and UCP enabled -- it'll just mean
that a few statements get executed twice.

Changelog

v1.1.2, July 9, 2019:

  • Update to support Commander Lilith & the Fight for Sanctuary DLC (mostly just fixing Alignment COMs, and adding Overcompensator unlocks)

v1.1.1-and-a-bit, June 11, 2019:

  • FromDarkHell updated the BLCMods github to fix the majority of DLC5-related weapon part errors, which included this mod. DLC guns post-Commander-Lilith-DLC were fixed as of this update, though the version number didn't actally get bumped.

v1.1.1, July 21, 2018:

  • Extra grenade mods unlocked:
  • Captain Blade's Midnight Star
  • O-Negative
  • Extra relics unlocked:
  • Blood of the Ancients
  • Blood of the Seraphs
  • Unlocked extra variants of base Stockpile Relic
  • Added byline in mod header comments

v1.1.0, July 11, 2018:

  • Converted to BLCMM format (no longer compatible with FilterTool)
  • Updated part unlock mechanism to play more nicely with custom objects. Should no longer conflict with custom grenade/COM mods, for instance.

v1.0.0, May 23, 2018:

  • Initial public release

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