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Community Patch
Patch | PatchOffline |
---|
v3.1
llCommunityPatch llPack
WIP
Full changelog version made by Kooby containing all Borderlands 2 Community Patch changes.
Note: Missing numbers mean it's not a percent increase but an attribute/type change. For other missing stuff, blame Shadow and/or the_Nocturni :]
Last updated: 07/06/17
Total number of changes: 269+-
- Made Gemstone weapons have their own rarity, with the benefits of being one rarity higher. (Increased Damage, Accuracy and Magazine Size)
- Removed the -20% Critical Hit Damage penalty on Assault Rifles.
- Majorly buffed Bandit Assault Rifle's weapon type. (Increased Reload Speed, Fire Rate and Damage for less Magazine Size)
- Indirectly buffed the Madhous! as part of the Bandit Assault Rifle buff.
- Indirectly buffed the Sawbar as part of the Bandit Assault Rifle buff.
- Indirectly buffed the Chopper as part of the Bandit Assault Rifle buff, made it consume 4 ammo per shot instead of 6 and gave it 10% more Damage.
- Buffed the Torgue Barrel for Assault Rifles to do more Damage, made them consume only 2 Ammo per Shot instead of 3(4) per Shot (except the KerBlaster) and changed their Damage to Grenade Damage. (30% for some, 40% for others)
- Fixed E-Tech Assault Rifles and gave them Penetrating Bullets.
- Removed all the penalties of the Evil Smasher and made it an above average Assault Rifle.
- Made the KerBlaster's main projectile deal Grenade Damage.
- Buffed the Bearcat's Damage by 100%, Fire Rate by 40% and made it deal Grenade Damage.
- Buffed the Veruc's Damage by 10% and made it consume 1 Ammo per Shot.
- Buffed the Seeker's Damage by 180% and doubled its Fire Rate.
- Buffed the Ogre's Damage by 10%.
- Buffed the Shredifier's Damage by 25%.
- Buffed the Seraphim's Damage by 180%, removed the Accuracy and Reload Speed penalty and increased its Projectile Speed by 40%.
- Buffed the Stinkpot's Damage by 50% and made it deal Grenade Damage.
- Buffed the Damned Cowboy's Damage by 200% and increased the Critical Hit Damage bonus to 50%, but has 400% more Recoil now.
- Buffed the Boompuppy�s Damage by 180%, slightly increased its Fire Rate and made it deal Grenade Damage.
- Heavily buffed the Damage of Bolt Action Jakobs Sniper Rifles (blue rarity).
- Indirectly buffed the Buffalo as part of the Bolt Action Jakobs Sniper Rifles buff.
- Fixed E-Tech Sniper Rifles.
- Buffed Hyperion Sniper Rifles to match others.
- Made the Skullmasher how it is in Pre-Sequel.
- Made the Pitchfork consume 1 Ammo per Shot.
- Made the Longbow the correct rarity.
- Removed the Volcano's Damage penality and gave it a bigger Splash Radius with 65% increased Damage over Time.
- Removed all the penalties of the Trespasser, gave it the Dahl Barrel and increased its Damage.
- Removed all the penalties of the Chère-amie's, made it heal for 12% of Damage dealt and increased its Critical Hit Damage by 20%.
- Removed all the penalties of the Cobra and increased its Damage and Fire Rate.
- Removed all the penalties of the God-Finger and made it non-bolt action.
- Removed all the penalties of the Patriot and increased its Damage by 40%.
- Buffed the Storm's Damage, Fire Rate and Damage over Time and made its orbs deal 30% of the Damage dealt instead of the original 10%.
- Buffed the Elephant Gun's Damage by 200%.
- Buffed the Invader's Damage by 70%.
- Buffed the HawkEye's Damage by 58%.
- Made Tediore Stocks on Rocket Launchers increase Reload Speed.
- Made Bandit Sights on Rocket Launchers increase Magazine Size.
- Made Torgue Sights on Rocket Launchers increase Damage.
- Made Tediore Barrels on Rocket Launchers give a tiny Reload Speed increase instead of nothing.
- Buffed the Tunguska's Damage by 30% and removed its Self-Damage on the big radius.
- Fixed E-Tech Shotguns.
- Replaced the Tidal Wave with the Flayer from Pre-Sequel.
- Returned the Twister's Splash Damage to 100%.
- Gave the Flakker 2 extra pellets and slightly increased its Fire Rate.
- Gave the Butcher 2 extra pellets.
- Buffed the Carnage's Damage by 30%, made it always spawn with 3 Projectiles and made the Vertical Grip Accessory give it massive Recoil Reduction.
- Buffed the Deliverance�s Damage by 30%.
- Buffed the Landscaper.
- Reduced the Teeth of Terramorphous's Bullet Spread. (Thanks to Aaron0000!)
- Majorly buffed Bandit Pistol's weapon type. (Same as the Bandit Assault Rifle buff)
- Indirectly buffed the Gub as part of the Bandit Pistol buff.
- Indirectly buffed the Tinderbox as part of the Bandit Pistol buff.
- The Tediore Barrel on Pistols now gives you Reload Speed instead of nothing.
- Changed the Laser Accuracy Accessory on Pistols to boost Projectile Speed by 40% instead of 20%.
- Gave the Stalker the Vladof Barrel and increased its Projectile Speed.
- Gave the Hornet 100% Grenade Splash Damage instead of 80%.
- Buffed the Infection's Damage by 200% and increased the Damage over Time by 30%.
- Buffed the Stinger's Damage by 10% and increased its Projectile Speed.
- Buffed the Unforgiven's Damage by 50% and increased its Fire Rate slightly.
- Buffed the Wanderlust's Damage by 25% and Fire Rate by 40%, made it consume only 2 Ammo per Shot and gave it 2 additional Projectiles.
- Removed all the penalties of the Devastator and increased its Damage by 20%.
- Buffed the Logan's Gun's Damage by 20% and made it consume 1 Ammo per Shot.
- Buffed the Judge's Damage by 35% and gave it the Jakobs Barrel.
- Buffed the Greed's Gun Damage, Critical Hit Damage, Accuracy and Recoil Reduction.
- Made Bandit Plasma Casters shoot like other Plasma Casters with the same status.
- Made the Chulainn not slag you and gave it the Maliwan Barrel.
- Balanced the Bone Shredder.
- Buffed the HellFire�s Splash Radius by 300% and its Damage over Time by 10%.
- Buffed the Avenger�s Damage by 20% and made the Ammo regenerate way faster. (5 per second)
- Buffed the Actualizer�s Damage by 30% and increased its Reload Speed.
- Buffed the Emperor's Damage, Fire Rate and also made it spawn with a Sight.
- Buffed the Commerce's Damage by 30% and Damage over Time by 60%, quadrupled its Elemental Effect Chance and gave it the Maliwan Barrel.
- Replaced The Cradle with The Naught from Pre-Sequel.
- Replaced the Pot o� Gold with the Bigg Thumppr from Pre-Sequel.
- Fixed Deadly Bloom's rarity and skin.
- Fixed Amp Shield rarity/part not having a correct effect on Amp Drain.
- Buffed the Torgue Capacitor shield part and made it reduce Explosive Damage Taken by 50%.
- Gave the Love Thumper the purple Bandit skin and removed the Friendly Damage.
- Made the Whisky Tango Foxtrot not harm you, spawn an extra Projectile from the original three, have more Damage and higher chance to spawn them.
- Made the Fabled Tortoise slow you down less (from 80% to 40%) and reduced the Health penalty.
- Made Hide of Terramorphous never spawn with bad parts, and it has a high chance to get the Grounded prefix.
- Reduced the Hoplite's Health penalty.
- Buffed the Evolution's base Healing Rate by x5. (Thanks to Orudeon!)
- Buffed the Neogenator's Healing Rate by x3. (Thanks to Orudeon!)
- Buffed the Cracked Sash.
- Buffed the Pun-chee's Damage.
- Buffed the Sponge.
- Buffed the Impaler's Damage.
- Buffed the Shield Capacity and Recharge Rate of the Manly Man Shield, reduced the curse effect, massively increased the Damage dealt, and made it so you�re completely Immune to Explosive Damage.
- Doubled the Projectile Speed of Homing Grenades.
- Increased Transfusion Grenade's healing Projectile Speed by 50%.
- Made the O-Negative come in 0 seconds Fuse Time. (Fuse Time says it�s 1 but it�s actually 0.)
- Buffed normal Tediore and Bandit Grenades' Damage by 33%.
- Buffed the Leech�s Damage by 33%.
- Made Slag Grenades slag more reliably.
- Made the Contraband Skyrocket scale up to OP8 now.
- Made the Rolling Thunder not damage you and increased its Splash Radius.
- Made the Lucrative Opportunity give you a flat Movement Speed buff. (30% to 49%)
- Made the Melee Damage Relics multiply instead of adding it.
- Buffed the Might of the Seraphs to make it worth it.
- Buffed the Moxxi's Endowment's Experience increase.
- Buffed the Blood of the Seraphs.
- Buffed the Deputy's Badge's Damage. (Scale value and base value)
- Buffed the Vault Hunter Relic's chance to drop blues (that�s what rare means) from 5% to 7.5%. (What the Relic does is just buff blue drop rates for less whites)
- Buffed the Blood of Terramorphous to 8% Health Regeneration.
- Buffed and fixed the passives of each Slayer of Terramorphous COM for each character.
- Fixed Rifleman/Engineer/Tactician/Legendary Engineer not boosting Battlefront correctly.
- Legendary Ranger COM now boosts Onslaught properly. (Thanks to MegaCyber!)
- Grenadier COM now boosts Batttlefront instead of Impact.
- Specialist COM now boosts Onslaught instead of Forbearance, and passively increases Shotgun Damage and Accuracy now instead of SMG Accuracy.
- Pointman COM now boosts Grit, Preparation and Able, and has multiplicative Health bonuses.
- Legendary Titan COM now boosts Ain�t Got Time to Bleed and Sexual Tyrannosaurus instead of Out of Bubblegum and Locked and Loaded.
- Beast COM now boosts Ain't Got Time to Bleed instead of Just Got Real, and has multiplicative Health bonuses.
- Titan COM now boosts Sexual Tyrannosaurus instead of Out of Bubblegum.
###Zer0 COMs
- Legendary Sniper COM now boosts Fast Hands instead of Kill C0nfirmed.
- Spy COM now boosts Cooldown Rate by a lot more.
- Survivor COM now boosts Innervate instead of Resurgence, and has multiplicative Health bonuses.
- Legendary Anarchist COM now boosts Better Half instead of Strength of Five Gorillas. (UI currently broken, but still buffs the skill)
- Anarchist COM now boost Myelin, Smaller, Lighter, Faster and The Better Half instead of Fancy Mathematics, Death From Above and Annoyed Android.
- Sweetheart COM now boosts Fancy Mathematics instead of More Pep.
- Punk COM now boosts Death from Above instead of Annoyed Android.
- Prodigy COM now boosts Smaller, Lighter, Faster instead of More Pep.
- Crunch COM now boosts Salt the Wound instead of Blood Trance.
- Slab COM has multiplicative Health bonuses now.
- Gave the Unforgiven an actual skin.
- Gave the Butcher an actual skin.
- Gave the Avenger an actual skin.
- Gave the Tunguska an actual skin.
- Gave the Stalker an actual skin.
- Gave the Sawbar an actual skin.
- Gave the Bearcat an actual skin.
- Gave the Storm an actual skin.
- Gave the Sloth a fresh new look.
- Gave the Naught the same skin as in Pre-Sequel (Minus the decals)
- Big Boom Blaster has a proper Torgue looks now, instead of Dahl.
- Gave Flayer the same skin as in Pre-Sequel.
- Gave the Infection a new skin.
- Gave the Interfacer a new skin.
- Gave the Leadstorm a new skin.
- Gave the Devastator a new skin.
- Gave the Cobra a new skin.
- Made Eridium, Torgue Tokens and Seraph Crystals auto pick-up.
- Made the threshold for blue and above gear to spawn level 1 instead of level 7. (This means that you will get good quality gear from the beginning of the game instead of after Flynt)
- Made all raid boss quests now give you more experience and a random legendary.
- Made the Raid on Digistruct Peak reward be an E-Tech instead of a purple.
- Made Lilith give you a choice of a blue COM in TVHM and above after the Hunting the Firehawk quest.
- Made Roland give you a blue COM (instead of green) in TVHM after the Bright Lights, Flying City quest.
- Made Grandma Flexington�s Story gives you a random purple Shield instead of $1.
- Made the Bandit, Creature and Hyperion Slaughter�s round 5 repeatable.
- Michael Mamaril gives you purples all the time now, and has a 10% chance to give you a legendary.
- Made Moxxi have a 20% chance to give you a Bad Touch instead of a Good Touch.
- Made Varkids have an increased chance of evolving.
- Made Vermivorous the Invincible have an increased chance to spawn in singleplayer. (From 10% to 20%)
- Increased the Shield, Health and Damage of Super Badass Stalkers, and gave it a Super Badass lootpool instead of a Badass lootpool.
- Increased the Shield, Health and Damage of H3RL-E, and sped up its barrel throwing animation.
- Increased the chance of Omnd-Omnd-Ohk spawning (From 1% to 5%).
- Increased Damage over Time in UVHM by 150%.
- Loot Midgets now drop legendary Shields.
- Made Jimmy Jenkins have the Ultimate Badass lootpool and the Loot Midget lootpool.
- Made the Bekah, Godfinger, Wanderlust and Carnage to be considered into the pearlecent world drop lootpool.
- 010011110100110101000111010101110101010001001000 (OMGWTH) should drop gen 2 pearlecents as well now.
- The Invincible Son of Crawmerax the Invincible has a 10% chance to drop any pearlecent in the game starting UVHM after level 51 and always drops on level gear now.
- Increased the chance for Hyperious the Invincible, Master Gee the Invincible and Voracidous the Invincible to drop a Seraph item by 10% and added every Seraph item from their respective DLCs to their lootpool.
- Dexiduous the Invincible, Voracidous the Invincible and Omnd-Omnd-Ohk have a chance to drop the second generation of all legendary COMs now.
- Made anyone with a rare spawn chance have 20% to drop their legendary instead of 10%. (For example King Mong)
- Increased the chance for Warlord Slog to drop the Ogre.
- Removed the two heads from Warrior�s lootpool and made it less crowded.
- Dexiduous the Invincible now drops the Lady Fist, Flayer, Hive and Twister, and has a 100% chance to drop either of them. (Including the Chopper)
- H3RL-3 has a 33% chance to drop the Sandhawk and Pimpernel now.
- Badassasaurus Rex can drop 15 Torgue Tokens now and has a chance to drop any of the Torgue legendaries.
- Gold Golem has a rare chance of dropping the Grog Nozzle now, and removed the Infinity and the Deliverance from his lootpool to make it less crowded.
- Hyperious the Invincible drops the Fibber instead of the Kiss of Death now.
- Improved chance for the Splinter Group to drop a Storm Front from 2.5% to 7.5% per Rat.
- Bone Head has a chance to drop the Shredifier now.
- Blue has a chance to drop the Heart Breaker now.
- Bewm and Boom have a chance to drop the Skyrocket now.
- The Sheriff has a chance to drop the Fire Bee now.
- Incinerator Clayton has a chance to drop Flame of the Firehawk now.
- Henry has a chance to drop the Love Thumper now.
- Wilhelm has a chance to drop the Bouncing Bonny now.
- Donkey Mong has a chance to drop the Bigg Thumppr now.
- Mister Boney Pants Guy has a chance to drop the Gub now.
- Muscles has a chance to drop Sledge�s Shotgun now.
- Spiderpants has a chance to drop the Quazar now.
- Bad Maw has a chance to drop the Deliverance now.
- Mad Mike has a chance to drop the Madhous! now.
- Prospector Zeke has a chance to drop the Skullmasher now.
- Jackenstein has a chance to drop the Conference Call now.
- Arizona has a chance to drop the Flakker now.
- Sinkhole has a chance to drop the Bitch now.
- Flinter has a chance to drop the Volcano now.
- Dribbles has a chance to drop the Badaboom now.
- Woundspike has a chance to drop the Maggie now.
- Motor Mamma has a chance to drop the Baby Maker now.
- GOD-liaths have a chance to drop a legendary weapon now.
- Iron GOD now drops 3 Gemstone rarity weapons.
- DJ Tanner has a chance to drop the Sham now.
- Roscoe has a chance to drop the Hive now.
- Cursed Pirates can drop Captain Blade's gear.
- Badass Pirates have a chance to drop the Stinkpot now.
- Increased the base Damage of Axton�s turret by 20% and gave it 20% more Fire Rate.
- Swapped Crisis Management's and Resourceful's position in the skill tree.
- Sentry: Replaced Burst Fire with Fire Rate, 3% per point.
- Laser Sight: Adds Turret Accuracy and Turret Damage now, 5% per point.
- Scorched Earth: Removed the hidden 15% Turret Damage penalty and made it passively increase Axton's Explosive Damage by 10%.
- Double up: Removed the hidden 15% Turret Damage penalty and instead made it additionally passively increase Turret Damage by 30%.
- Impact: Replaced Melee Damage with Accuracy.
- Overload: Reduces the Magazine Size increase but made it affect all gun types, 7% instead of 10% per point.
- Battlefront: Replaced Melee Damage with Critical Hit Damage.
- Duty Calls: Replaced Fire Rate with additive Critical Hit Damage and changed the Gun Damage to 8% instead of 5% per point.
- Ranger: Increased all bonuses, 2% instead of 1% per point.
- Nuke: Doubled the Nuke's Damage and the fire damage over time Damage by x5 and made it passively increase Axton's Cooldown Rate by 20%.
- Preparation: Increased Shield Capacity, 4% instead of 3% per level.
- Forbearance: Replaced Maximum Health with Damage Reduction, 2% per point.
- Phalanx Shield: Doubled the capacity of Phalanx Shield and made it passively increase Axton's Shield Capacity by 20%.
- Crisis Management: Replaced Melee Damage with Damage Reduction, 6% per point.
- Gemini: Additionally gives the turret 30% Fire Rate and 3 more shots per burst.
- Increased Sweet Release's healing Projectile Speed by 50%.
- Removed the "increases Cooldown by 3 seconds" text from Thoughtlock's description (it never actually increased the cooldown).
- Mind's Eye: Replaced Melee Damage with Accuracy, 5% per point.
- Recompense: Quadrupled the damage it deals to the attacker but halved the chance.
- Res: Additionally increases Maya's Fight For Your Life duration by 35% now.
- Life Tap: Removed the annoying sound.
- Scorn: Doubled the Slag chance and reduced the cooldown, from 18 seconds to 10 seconds.
- Helios: Increased the damage dealt by 50%.
- Backdraft: Doubled the Melee Damage, but reduced the Nova Radius slightly.
- Blight Phoenix: Doubled the damage dealt.
- Ruin: Increased the Damage and damage over time Damage by 5x.
- Fixed Lay Waste/Keep it Piping Hot/5 Shots or 6/Incite/Just Got Real/I�m your Huckleberry not giving off-hand weapons the bonuses.
- Auto-Loader: Additionally passively increases Salvador's Reload Speed by 15% now.
- Hard to Kill: Increased Health Regeneration, 0.2% instead of 0.1% per point.
- I'm the Juggernaut: Increased Damage Reduction, 12% instead of 4% per point.
- Swapped Grim's and Fearless's position in the skill tree.
- Removed the "increased Gun Critical Damage" text from Decepti0n's description (it technically doesn't exist).
- Fixed Be Like Water giving 10% Gun Damage instead of 20%.
- 0ptics: Increased the Aim Steadiness and additionally increases Aiming Speed now, 14% per point.
- Kill C0nfirmed: Stacks instantly now.
- Critical Ascensi0n: Decays stacks at 3 seconds between stacks instead of 1 second between stacks now.
- C0unter Strike: Increased the chance for it to trigger after getting hit.
- Grim: Increased Cooldown Rate, 4% instead of 1.5% per level.
- Innervate: Increased Health Regeneration, 1% instead of 0.8% per point, and replaced the Gun Damage with Status Effects Duration Reduction, 4% per point.
- Ir0n Hand: Changed Maximum Health to Damage Reduction.
- Fearless: Additionally increases Health Regeneration, 0.3% per point.
- Resurgence: Increased Maximum Health restored, 6% instead of 4% per point.
- Like the Wind: Additionally gives Zer0 a chance to dodge bullets now, 5% per point.
- Buck Up: Additionally passively increases Gaige's Shield Capacity by 15% now.
- Explosive Clap: Sped up its animation, increased its Damage, and additionally passively increases Gaige's Melee Damage by 20% now.
- Made Of Sterner Stuff: Increased Damage Reduction to 4% per point from 1%, and Melee Damage to 6% per point from 3%.
- Sharing is Caring: Additionally passively increases Gaige's Shield Capacity/Recharge Rate by 20% and gives -20% Shield Recharge Delay now.
- More Pep: Doubled all stats, +8%/+4% instead of +4%/+2% per level.
- Shock Storm: Doubled the Storm's Radius.
- The Stare: Doubled its Damage. (Including damage over time)
- Strength of Five Gorillas: Additionally increases Gun Damage now, 3% per level.
- Shock and AAAGGGGHHH!: Additionally passively increases Gaige's reload speed by 25% now.
- One Two Boom: Sped up its animation, doubled its Damage (including damage over time), and additionally passively increases Gaige's Explosive Damage by 15%.
- Wires Don't Talk: Increased Damage, 5% instead of 3% per point.
- Make it Sparkle: Additionally passively increases Gaige's Elemental Effect Chance and Damage by 30% now.
- Robot Rampage: Additionally passively increases Gaige's Gun Damage by 20% now.
- Annoyed Android: Additionally increases the damage Deathtrap deals now, 7% per point.
- With Claws: Increased Melee Damage to 1.25% per Anarchy stack from 0.6% (It rounds it to 1.3 but it's still 1.25) and additionally increases Swap Speed by 0.625% per Anarchy stack.
- Returned Krieg�s Raving Retribution Rants.
- Added Blood Euphoria (which was an unused but existing skill) as a Bloodlust tier 4 gamechanger for Krieg: Heals for 0.6% Maximum Health per Bloodlust stack when kill skills end.
- Fixed Elemental Elation and Salt the Wound stacks overlapping each other
- Fixed the self-hit damage from Silence the Voices being affected by Grenade Damage.
- Bloody Revival: Removed Assault Rifle requirement.
- Pull the Pin: Additionally increases Krieg's Grenade Damage by 10% now.
- Light The Fuse: Doubled the Damage.
- Hellfire Halitosis: Increased the Damage by 4x.
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Borderlands 2 Mods
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Pre-Sequel Mods
- Major Overhauls and Mod Packs
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