Releases: wikid24/ffxiv_mmd_tools_helper
0.847
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Moved 'eyes' controller bone to be physically located between the model's eyes now. Useful when you want to apply a 'track to' constraint to have the eyes follow another person's armature so it doesn't need to be manually keyframed. In the bone's previous position, this was not possible.
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Changed Bone panel's 'run steps 1 to 9' to 'run steps 1 to 12' due to my increased laziness:
- Included 'Remove unused bones'. The standard FFXIV model imports bones even when the imported model doesn't have any meshes attached to it . Useful because some models (like Viera's head with the 4 different ear types) are very cluttered, and it's hard to see the important bones IMHO
- Included 'Add Leg/Foot IK'. Since I use this on literally every motion file, no sense in adding another mouse click.
- Included 'Auto-Fix Japanese/English Bone Name' as again, it's something I do with every motion file I use. The button may need to be pressed again if any additional bones are added or renamed, but to be honest I mostly never need to do this, so makes sense to lessen the number of mouse clicks.
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Added 'Remove Orphaned Joints' & ' Remove Orphaned Rigid Bodies' to the Miscallenous Tools panel. Useful when you've been tweaking physics settings (especially with the Skirt panel) and MMD physics panel is throwing a bunch of errors when you turn physics on/off due to orphans
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Moved IK leg/hands panel buttons into bone panel's dropdown list
0.846
- Added new 'Apply Glossy Shader' feature (works with both MMD shaders, as well as the original shaders from FFXIV that use Principled BSDF)
- Reworded a few things on the Panel UI a little bit
- Small bugfixes on the 'Apply Colorset' button (there are still some defects from the original Colorset addon that need fixing from the author of that tool)
0.845
- Added new "Shaders" panel that makes it SUPER easy to apply the textures & shaders from the Colorset plugin... No more 5000+ steps involved! Only thing that is required is having FFXIV Colorset Blender Addon installed. Video Tutorial of the OLD way to use it
And here's the new way:
https://github.com/wikid24/ffxiv_mmd_tools_helper/assets/19479648/fc155d0b-4367-4324-be24-424f19bf63d4
0.844
0.843
0.842
0.841
0.840
0.839
- Implemented facial expressions (bone morphs) for all races! ...Except Hrothgar, they will take longer to figure out mouth shapes.
- Added Physics on/off shortcut button to Rigid Body panel menu (because I'm lazy and don't like to swap to MMD tab for this one button)
- More error handling on the experimental Bust Scaler
- Updated Breast joint's parameters to prevent x and y axis rolling (prevents breast sag while at rest position)