Releases: wikid24/ffxiv_mmd_tools_helper
Releases · wikid24/ffxiv_mmd_tools_helper
0.807
Implemented new skirt module.
You can now create new skirt bones and transfer a new weight painting onto the existing skirt mesh with a few simple clicks!
0.806
- Added more shape keys for hyur. Yay facial expressions :)
0.805
fixed bone groups import from csv
0.804
fixes the file importer for bone shapes.
0.803
- Added arm & wrist twist bones
- Preview CSV rigid bones file
- Removed shape key functionality (for now, until it's fixed)
- Addon now reads CSVs from the addon directory (instead of my local drive)
0.802
- Massive UI Overhaul a code refactoring to go along with it
- Added 'Automate Bone Morphs from csv' feature
- Added eyes controller bone
0.801
- Added ARM IK module
- fixed bugs with MMD_bone_order_override modifier
0.8
- Added new 'Create Rigid Bodies' panel-- It reads from a CSV file
- Added new 'Create Joints' panel -- It reads from a CSV file
- Bug fixes, lots of em and some code refactoring
0.6
lots of features added from original add-on, only a few more plugins to go until feature complete.
0.5
- bugfixes
- created new "import shape keys from CSV" method.
- Can now setup predefined rigs based on the FFXIV character's race. Only working hyur (midlander) for now. I'll start plugging away on creating shape keys coordinates for it, then once finished I will move on to the other races.
- refactored the import_csv file to be more flexible
- reverted the bones_dictionary file to its original form (+ffxiv bones)
- moved all metadata I'm using for analysis to a new groups_shape_keys.csv file