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Fix left-side shader showing before first time-tag time. #157
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enhancement
New feature or request
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Also, need to check how |
This was referenced Apr 27, 2022
Merged
Might create two interfaces:
|
Maybe should write a test scene with big karaoke text for checking the outline issue. Have default test value:
This test scene will for three test case:
|
This was referenced Apr 29, 2022
Tested and guess this issue has been implemented. |
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Should not show the yellow area.
.
What's should be fixed:
IHasExtraSize
orIAffectRelativePosition
to letKaraokeSpriteText
able to adjust the position.'OutlineShader
only. Maybe will added in theStepShader
also(for able to sum the outline)Also, should write a test scene:
TestSceneKaraokeSpriteTextWithTimeTags
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