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Screenshots
We provide an archive of screenshots of previous and current versions here.
Released on 2010-03-01, this snapshot includes a main world and 3 bonus islands: Bonus Island 1&2 and Forest World. It is also possible to install additional levels, level sets or even worlds by clicking on "Add-Ons" in the main menu.
Released on 2006-12-17, this is was preview of what is to become Milestone 2. Many new features were implemented, e.g. levels that scroll in all directions, levels with multiple sectors, moving platforms, a shortened ice world, and a whole new forest world.
This was a release for the big SuperTux fans. We were asked to make more levels, and to make them more challenging. Our answer was this: a version which had a brand new Bonus Island map, new map features, a new enemy, and some new tiles.
This version featured the built-in editor that was removed from the previous release (0.1.0), new hand-written fonts, and a few bug fixes.
Milestone 1 was in huge parts the result of the GotM event on happypenguin.org: it contained completely new graphics, lots of new levels, a story and a worldmap.
Flexlay is the editor that was used to build most of the levels and the Worldmap in Milestone 1. It provided a few more features than the built in one (zoom, minimap, worldmap support), but requires a few more dependencies including OpenGL.
Released on 2004-03-15, this was a code clean-up version. It featured a level editor and an OpenGL front-end. The menu was improved, and fonts were also remade.
Released on 2003-12-29. The graphics were improved. This version features a menu and internal clean-ups had started.
Welcome to our SuperTux screenshot album!
Released on 2010-03-01, it includes a main world and 3 bonus islands: Bonus Island 1&2 and Forest World but you can also add other levels (click on “Add-Ons” in the beginning).
Released on 2006-12-17, this is was preview of what is to become Milestone 2. Many new features were implemented, e.g. levels that scroll in all directions, levels with multiple sectors, moving platforms, a shortened ice world, and a whole new forest world.
This was a release for the big SuperTux fans. We were asked to make more levels, and to make them more challenging. This was our answer. This version had a brand new Bonus Island map, new map features, a new enemy, and some new tiles.
This version featured the built-in editor that was removed from the previous release (0.1.0), new hand-written fonts, and a few bug fixes.
Milestone1 was in huge parts the result of the GotM event on happypenguin.org, it contained completely new graphics, lots of new levels, a story and a worldmap.
Flexlay is the editor that was used to build most of the levels and the Worldmap in Milestone1. It provided a few more features than the built in one (zoom, minimap, worldmap support), but requires a few more dependencies including OpenGL.
Released on 2004-03-15, this was a code clean-up version. It featured a level editor and an OpenGL front-end. The menu was improved, and fonts were also remade.
Released on 2003-12-29. The graphics were improved. This version features a menu and internal clean-ups had started.
The graphics were a bit ugly, but it was already playable and had a Super Mario 1 feel.
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Milestones
- Milestone 1 Analysis
- Milestone 2 Design Document
- Milestone 2 Design Document Old
- Milestone 3 Design Document
Building (mostly outdated)
- INSTALL.md
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- Building on macOS
- Building SuperTux
- Building on Windows
- Building with MXE (cross-compile)
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