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Lobby
The figure above shows the lobby, the home page of the game where it is possible to choose all the parameters of a match.
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Red team: In these scenarios, it is the team that attack and has an intelligence advantage in early game. Use the dropdown menu to choose the kind of agent to use.
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Blue team: In these scenarios, it is the team that defends and has an intelligence advantage in late game. Use the dropdown menu to choose the kind of agent to use.
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Scenario: These scenarios are based on the maps of the board game. Use the dropdown menu to choose the scenario to play on.
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Random seed: The game uses randomness to determine the evolution of a match. Seed controls the possibility to repeat a scenario and have the same evolution multiple times. The value
0
means that a random seed will be chosen at random. Any other value will be considered a fixed seed. -
Autoplay: If this checkbox is flagged, then the agents controlled by the computer will play during their turn without human interaction. There is a delay of 1.5 second between each action of an agent controlled by the computer in order to let the human understand an action. This delay cannot be changed. Please note that after this delay an agent will start its computation for the next action. This could require some additional time. Humans agents do not have autoplay since they need time to interact.
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Play: Press this button to start the game.
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Help: Press this button to read a PDF version of this guide.
- Rules Players
- Match Structure
- Game Status
- Line of Fire (LOF) and Line of Sight (LOS)
- Actions
- Game Board