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Configuration for Status

Claudio Bonesana edited this page Apr 14, 2021 · 3 revisions

This configuration file defines the properties of the types of status of a figure.

These configuration are tightly linked with the game mechanics and it is hard to configure a new status without writing some code to implement it.

Example: basic.statuses.yaml

status:

This specifies that in this configuration files are contained definitions for the types of status for a figure. This must be included in all files of this folder.

  HIDDEN:

This is the internal name of this type of status. It is common to have it in capital letter with underscores instead of spaces.

    name: 'Hidden'

This is the human-readable name of the type of terrain.

    value: 0

Value of the STAT arguments in the hit calculator.

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