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Configuration for Status
Claudio Bonesana edited this page Apr 14, 2021
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This configuration file defines the properties of the types of status of a figure.
These configuration are tightly linked with the game mechanics and it is hard to configure a new status without writing some code to implement it.
Example: basic.statuses.yaml
status:
This specifies that in this configuration files are contained definitions for the types of status for a figure. This must be included in all files of this folder.
HIDDEN:
This is the internal name of this type of status. It is common to have it in capital letter with underscores instead of spaces.
name: 'Hidden'
This is the human-readable name of the type of terrain.
value: 0
Value of the STAT
arguments in the hit calculator.
- Rules Players
- Match Structure
- Game Status
- Line of Fire (LOF) and Line of Sight (LOS)
- Actions
- Game Board