Skip to content

zlimez/DOF

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

DOF Bokeh shader

Unity HLSL implementation of a Depth of field shader with Bokeh effects integrated with URP pipeline. Users can customize the shape of bokehs currently limited to regular polygons, rotate and resize them. Main code under Assets/URP/Shader and Assets/URP/Runtime/Bokeh. Work remains to be done to polish the effect and make the DOF CoC calculation simulate real life lens physics.

About

DOF shader in unity

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published