0.863
Implemented a 'floating' eye catchlight that:
- uses ffxiv's built-in "catchlight_1.png" texture
- moves/floats around the eye depending on your camera angle
it's not 100% perfect , but honestly I'm banging my head against the wall on how to fix it. It still looks really good when paired with the Colorsetter Addon's Eye shader.
Here's things that need to be solved (but I'm not smart enough to solve it):
- On Hrothgar, the catchlights move in opposite direction for both eyes for some reason
- The catchlights only float/move in the X axis. I tried to get the catchlights move on the Y axis and all of a sudden the catchlight thinks it's opposite day, and I have no idea how to fix it.
- Also implemented a 'Specular Decay' slider to the Colorsetter Addon's Specular control, since by default it's pretty intense and needs to be dialed down most of the time.