0.2.1
Notable Changes
- ✨ Enhanced player monitor logs and discord webhooks to also handle player UIDs and Steam IDs.
- 🙋 Discord webhooks placeholders for player join/leave events in messages:
PLAYER_NAME
for the in-game player's namePLAYER_UID
for the player's unique identifierPLAYER_STEAM_UID
for the player's Steam ID
- 🛠️ Add
ENGINE_CONFIG_MODE
(full
,modular
,skip
) environment variable to define howEngine.ini
is configured whenSERVER_SETTINGS_MODE
is set toauto
.
Note
ENGINE_CONFIG_MODE
default is set to modular
so it will only change the configs you already have setup and aren't empty.
What's Changed
- ♻️ Refactor server Engine configuration setup by @thejcpalma in #7
- 🙋 Better player monitoring by @thejcpalma in #8
- 🛠️ Add Custom RCON Broadcast Source Code by @thejcpalma in #9
Full Changelog: 0.2.0...0.2.1