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DT_DOTA_BaseNPC_Hero
Abhishek Sukhadia edited this page Sep 15, 2013
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Inherits from DT_DOTA_BaseNPC
m_iCurrentXP
- The hero's current xp. See BaseNPC.level for level
m_hReplicatingOtherHeroModel
- Will be -1 (0xFFFFFFFF - Invalid EHandle) if the hero is an actual hero, but if they are an illusion, this will point to the hero or illusion that created them (Valid EHandle pointing to the entity)
m_iPlayerID
- The index of the player that is controlling the hero in the PlayerResource arrays
m_flSpawnedAt
- The time that the player spawned at.
m_flStrength, m_flAgility, m_flIntellect
- The hero's natural (from levels) attributes
m_flStrengthTotal, m_flAgilityTotal, m_flIntellectTotal
- The hero's attributes, including levels and items. Levels put into the attribute bonus are reflected here, not in m_flStrength etc