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Assemble 1.21.30 #6453

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Sep 20, 2024
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8 changes: 4 additions & 4 deletions composer.json
Original file line number Diff line number Diff line change
Expand Up @@ -33,10 +33,10 @@
"composer-runtime-api": "^2.0",
"adhocore/json-comment": "~1.2.0",
"pocketmine/netresearch-jsonmapper": "~v4.4.999",
"pocketmine/bedrock-block-upgrade-schema": "~4.3.0+bedrock-1.21.20",
"pocketmine/bedrock-data": "~2.12.0+bedrock-1.21.20",
"pocketmine/bedrock-item-upgrade-schema": "~1.11.0+bedrock-1.21.20",
"pocketmine/bedrock-protocol": "~33.0.0+bedrock-1.21.20",
"pocketmine/bedrock-block-upgrade-schema": "~4.4.0+bedrock-1.21.30",
"pocketmine/bedrock-data": "~2.13.0+bedrock-1.21.30",
"pocketmine/bedrock-item-upgrade-schema": "~1.12.0+bedrock-1.21.30",
"pocketmine/bedrock-protocol": "~34.0.0+bedrock-1.21.30",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/color": "^0.3.0",
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52 changes: 26 additions & 26 deletions composer.lock

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4 changes: 2 additions & 2 deletions src/data/bedrock/block/BlockStateData.php
Original file line number Diff line number Diff line change
Expand Up @@ -45,8 +45,8 @@ final class BlockStateData{
public const CURRENT_VERSION =
(1 << 24) | //major
(21 << 16) | //minor
(20 << 8) | //patch
(6); //revision
(30 << 8) | //patch
(7); //revision

public const TAG_NAME = "name";
public const TAG_STATES = "states";
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7 changes: 0 additions & 7 deletions src/data/bedrock/block/BlockStateNames.php
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,6 @@ private function __construct(){
public const ACTIVE = "active";
public const AGE = "age";
public const AGE_BIT = "age_bit";
public const ALLOW_UNDERWATER_BIT = "allow_underwater_bit";
public const ATTACHED_BIT = "attached_bit";
public const ATTACHMENT = "attachment";
public const BAMBOO_LEAF_SIZE = "bamboo_leaf_size";
Expand All @@ -52,10 +51,7 @@ private function __construct(){
public const CAN_SUMMON = "can_summon";
public const CANDLES = "candles";
public const CAULDRON_LIQUID = "cauldron_liquid";
public const CHEMISTRY_TABLE_TYPE = "chemistry_table_type";
public const CHISEL_TYPE = "chisel_type";
public const CLUSTER_COUNT = "cluster_count";
public const COLOR_BIT = "color_bit";
public const COMPOSTER_FILL_LEVEL = "composter_fill_level";
public const CONDITIONAL_BIT = "conditional_bit";
public const CORAL_DIRECTION = "coral_direction";
Expand Down Expand Up @@ -116,12 +112,10 @@ private function __construct(){
public const ROTATION = "rotation";
public const SCULK_SENSOR_PHASE = "sculk_sensor_phase";
public const SEA_GRASS_TYPE = "sea_grass_type";
public const SPONGE_TYPE = "sponge_type";
public const STABILITY = "stability";
public const STABILITY_CHECK = "stability_check";
public const STRIPPED_BIT = "stripped_bit";
public const STRUCTURE_BLOCK_TYPE = "structure_block_type";
public const STRUCTURE_VOID_TYPE = "structure_void_type";
public const SUSPENDED_BIT = "suspended_bit";
public const TOGGLE_BIT = "toggle_bit";
public const TORCH_FACING_DIRECTION = "torch_facing_direction";
Expand All @@ -134,7 +128,6 @@ private function __construct(){
public const UPSIDE_DOWN_BIT = "upside_down_bit";
public const VAULT_STATE = "vault_state";
public const VINE_DIRECTION_BITS = "vine_direction_bits";
public const WALL_BLOCK_TYPE = "wall_block_type";
public const WALL_CONNECTION_TYPE_EAST = "wall_connection_type_east";
public const WALL_CONNECTION_TYPE_NORTH = "wall_connection_type_north";
public const WALL_CONNECTION_TYPE_SOUTH = "wall_connection_type_south";
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31 changes: 0 additions & 31 deletions src/data/bedrock/block/BlockStateStringValues.php
Original file line number Diff line number Diff line change
Expand Up @@ -52,16 +52,6 @@ private function __construct(){
public const CAULDRON_LIQUID_POWDER_SNOW = "powder_snow";
public const CAULDRON_LIQUID_WATER = "water";

public const CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR = "compound_creator";
public const CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR = "element_constructor";
public const CHEMISTRY_TABLE_TYPE_LAB_TABLE = "lab_table";
public const CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER = "material_reducer";

public const CHISEL_TYPE_CHISELED = "chiseled";
public const CHISEL_TYPE_DEFAULT = "default";
public const CHISEL_TYPE_LINES = "lines";
public const CHISEL_TYPE_SMOOTH = "smooth";

public const CRACKED_STATE_CRACKED = "cracked";
public const CRACKED_STATE_MAX_CRACKED = "max_cracked";
public const CRACKED_STATE_NO_CRACKS = "no_cracks";
Expand Down Expand Up @@ -128,19 +118,13 @@ private function __construct(){
public const SEA_GRASS_TYPE_DOUBLE_BOT = "double_bot";
public const SEA_GRASS_TYPE_DOUBLE_TOP = "double_top";

public const SPONGE_TYPE_DRY = "dry";
public const SPONGE_TYPE_WET = "wet";

public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
public const STRUCTURE_BLOCK_TYPE_INVALID = "invalid";
public const STRUCTURE_BLOCK_TYPE_LOAD = "load";
public const STRUCTURE_BLOCK_TYPE_SAVE = "save";

public const STRUCTURE_VOID_TYPE_AIR = "air";
public const STRUCTURE_VOID_TYPE_VOID = "void";

public const TORCH_FACING_DIRECTION_EAST = "east";
public const TORCH_FACING_DIRECTION_NORTH = "north";
public const TORCH_FACING_DIRECTION_SOUTH = "south";
Expand All @@ -158,21 +142,6 @@ private function __construct(){
public const VAULT_STATE_INACTIVE = "inactive";
public const VAULT_STATE_UNLOCKING = "unlocking";

public const WALL_BLOCK_TYPE_ANDESITE = "andesite";
public const WALL_BLOCK_TYPE_BRICK = "brick";
public const WALL_BLOCK_TYPE_COBBLESTONE = "cobblestone";
public const WALL_BLOCK_TYPE_DIORITE = "diorite";
public const WALL_BLOCK_TYPE_END_BRICK = "end_brick";
public const WALL_BLOCK_TYPE_GRANITE = "granite";
public const WALL_BLOCK_TYPE_MOSSY_COBBLESTONE = "mossy_cobblestone";
public const WALL_BLOCK_TYPE_MOSSY_STONE_BRICK = "mossy_stone_brick";
public const WALL_BLOCK_TYPE_NETHER_BRICK = "nether_brick";
public const WALL_BLOCK_TYPE_PRISMARINE = "prismarine";
public const WALL_BLOCK_TYPE_RED_NETHER_BRICK = "red_nether_brick";
public const WALL_BLOCK_TYPE_RED_SANDSTONE = "red_sandstone";
public const WALL_BLOCK_TYPE_SANDSTONE = "sandstone";
public const WALL_BLOCK_TYPE_STONE_BRICK = "stone_brick";

public const WALL_CONNECTION_TYPE_EAST_NONE = "none";
public const WALL_CONNECTION_TYPE_EAST_SHORT = "short";
public const WALL_CONNECTION_TYPE_EAST_TALL = "tall";
Expand Down
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