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[GH-426] Add Dungeon Mode #1819

[GH-426] Add Dungeon Mode

[GH-426] Add Dungeon Mode #1819

Triggered via pull request May 14, 2024 21:25
Status Failure
Total duration 2m 35s
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elixir-ci.yml

on: pull_request
Matrix: Build and test
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3 errors and 4 warnings
Build and test (1.16.0, 26.0.2): apps/gateway/test/champions_test.exs#L879
test Dungeon Settlement leveling up the Dungeon Settlements increments the afk rewards (Gateway.Test.Champions)
Build and test (1.16.0, 26.0.2): apps/gateway/test/champions_test.exs#L712
test kaline tree leveling up the Kaline Tree increments the afk rewards (Gateway.Test.Champions)
Build and test (1.16.0, 26.0.2)
Process completed with exit code 2.
Build and test (1.16.0, 26.0.2)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Build and test (1.16.0, 26.0.2)
in order to compile .xrl files, you must add "compilers: [:leex] ++ Mix.compilers()" to the "def project" section of your mix.exs
Build and test (1.16.0, 26.0.2)
Kernel.to_char_list/1 is deprecated, use Kernel.to_charlist/1 instead
Build and test (1.16.0, 26.0.2)
in order to compile .yrl files, you must add "compilers: [:yecc] ++ Mix.compilers()" to the "def project" section of your mix.exs