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# Codotaku Game Engine | ||
A game engine made using Rust programming language and modern Vulkan 1.3 graphics API live on [YouTube](https://www.youtube.com/watch?v=UQVfHEyRTGE&list=PLlKj-4rp1Gz3YDKMnpQ0EWTtxQM5y9SRU) with modern features like dynamic rendering. | ||
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A game engine made using Rust programming language and modern Vulkan 1.3 graphics API live | ||
on [YouTube](https://www.youtube.com/watch?v=UQVfHEyRTGE&list=PLlKj-4rp1Gz3YDKMnpQ0EWTtxQM5y9SRU) with modern features | ||
like dynamic rendering. | ||
Focusing on performance, cutting edge technology and developer experience more than compatibility. | ||
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Features: | ||
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- Multi window support. | ||
- Resolution scaling. | ||
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## Compatibility | ||
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Windows or Linux with Vulkan API 1.3 capable GPU driver with the following features: | ||
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- dynamic_rendering | ||
- synchronization2 | ||
- buffer_device_address | ||
- buffer_device_address_capture_replay (debug only) | ||
- descriptor_indexing | ||
- scalar_block_layout | ||
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## Contributions | ||
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Contributions are welcome especially bug fixes, will reviewed in the next live streams. |