A game engine made using Rust programming language and modern Vulkan 1.3 graphics API live on YouTube with modern features like dynamic rendering. Focusing on performance, cutting edge technology and developer experience more than compatibility.
Features:
- Multi window.
- Resolution scaling.
- Automatic shader compilation with includes.
- MSAA.
Windows or Linux with Vulkan API 1.3 capable GPU driver with the following features:
- dynamic_rendering
- synchronization2
- buffer_device_address
- descriptor_indexing
- scalar_block_layout
Optional extensions:
- debug_utils (debug only)
- buffer_device_address_capture_replay (debug only)
- memory_priority and pageable_device_local_memory
Contributions are welcome especially bug fixes.