Skip to content

Issues: godot-rust/gdext

Project status overview
#24 opened Nov 16, 2022 by Bromeon
Open
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

FYI [wasm] the name of your rust library MUST be different than the godot project name c: wasm WebAssembly export target quality-of-life No new functionality, but improves ergonomics/internals
#934 opened Oct 29, 2024 by 0x53A
Support r#raw_identifiers bug c: register Register classes, functions and other symbols to GDScript
#932 opened Oct 26, 2024 by kovaxis
Multiple #[godot_api] impl blocks c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#925 opened Oct 22, 2024 by 0x53A
Re-entrant emitting of signals + script-virtual functions c: core Core components c: ffi Low-level components and interaction with GDExtension API feature Adds functionality to the library
#916 opened Oct 10, 2024 by Joezeo
__before_ready() is not called if there's no #[godot_api] trait impl bug c: register Register classes, functions and other symbols to GDScript
#913 opened Oct 8, 2024 by Houtamelo
Hot reloaded nodes with "tool" enabled lose state and don't run initialization functions bug c: register Register classes, functions and other symbols to GDScript
#908 opened Sep 28, 2024 by Soremwar
Add example on how to use Godot Rust with godot's multiplayer API c: examples Code specific to examples changed (not just follow-up from API updates) feature Adds functionality to the library
#903 opened Sep 23, 2024 by ValorZard
2
1
Support OnEditor<T>/Required<T>for #[export] similar to OnReady<T> c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#892 opened Sep 13, 2024 by Yarwin
Support registering godot enums and bitfields. c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#890 opened Sep 12, 2024 by lilizoey
Godot API - gdext API differences breaking-change Requires SemVer bump c: core Core components quality-of-life No new functionality, but improves ergonomics/internals
#887 opened Sep 5, 2024 by lmsonic
InstanceId can be used to bypass Gd not being Send bug c: core Core components ub Undefined behavior
#886 opened Sep 4, 2024 by lilizoey
Quotes from doc comments are unnecessarily escaped bug c: register Register classes, functions and other symbols to GDScript
#885 opened Sep 3, 2024 by andreymal
#[class(no_init)] makes extension non-reloadable bug c: register Register classes, functions and other symbols to GDScript status: upstream Depending on upstream fix (typically Godot)
#874 opened Aug 26, 2024 by snatvb
#[var(set = function_name)] is not compatible with #[func(rename = gdscript_name)] bug c: register Register classes, functions and other symbols to GDScript
#863 opened Aug 18, 2024 by Houtamelo
Ambiguous method call in #[godot_api] generated code bug c: register Register classes, functions and other symbols to GDScript
#858 opened Aug 15, 2024 by vby
Docs comments do not follow usual markdown newline rules bug c: register Register classes, functions and other symbols to GDScript
#811 opened Jul 23, 2024 by RedMser
#[export(file)] should be limited to certain field types bug c: register Register classes, functions and other symbols to GDScript
#772 opened Jun 19, 2024 by snatvb
Low-hanging consistency fruits c: engine Godot classes (nodes, resources, ...) quality-of-life No new functionality, but improves ergonomics/internals
#756 opened Jun 11, 2024 by Bromeon
Converting Typed Arrays to Variant Arrays Panics c: core Core components feature Adds functionality to the library
#727 opened May 26, 2024 by Pspritechologist
ProTip! Adding no:label will show everything without a label.