Releases: averrin/director
Releases · averrin/director
Small fixes
A couple of actions-related fixed
Tags overhaul
Added:
- Tag settings. In addition to a color, now you can choose an icon or set tag "local for scene"
- Indicator for actions with
ignoreTarget
Fixed:
- Switching action type doesn't change argument and its options
I found a lot of bugs during tutorial's recording
So, here are fixes for some of them.
Fixed:
- Broken by v10 show/hide in the Selection tab
- Toggle token magic doesn't work if targets are selected by Tagger
- Size in the Selection tab isn't rounded
- Tag color selection doesn't work in the mutual tag input
- "Create action" from the selection tab made it with "undefined" type
- Default color for pickers isn't set
Minor QoL features and fixes
Added:
- More compact collapsed mode
- Actions and Hooks can be global
- "Run Macro" action
Fixed:
- Tagger component acts weird if there are more than one instance on page
Cosmetic fixes
Fixed:
- Changing variable type doesnt change list of available variables in arg inputs
Added:
- Selection tab previews respects tint
Director 0.8.0 [v10 compatible]
As always, there are a lot of features and many bugs due to lack of testing. But it's okay, right?
Added:
- Foundry v10 compatibility. Requires Sequencer's Foundry_v10 branch
- FxMaster integration
- Collapsed UI mode with actions toolbar (similar to AlphaHUD integration)
abs
argument for "property" hooks. AppliesMath.abs
before comparing with a thresholdargs[1]
of the "setInterval" hook now contains the count of successful callsanimateProperty
/loopProperty
modifiers for sequences- Setting icon from action's button
runAction
function for the API.- "copy oneliner" button for actions
multiply
modifier for repeating section (effect or animation) for all targets- Small changes in code generation
alt-D
shortcut for toggle Director window,alt-c
for toggle collapsing- You cannot add a duplicate modifier (there are some exceptions)
- Support of Sequencer 2.1.9
- A bunch of missed arguments for modifiers
fadeDuration
for toggle/show/hide sectionsaddSequence
section
Fixed:
- Wrong width of argument labels
- A couple of rare problems in the hooks' calling
- Sequencer's warning about reading db before it's populated
- Many problems with arguments' inputs (i suppose, i also added some more bugs)
- Missed dependencies for v9
- Manual position picking reset controlled tokens to only the first one.
Known bugs:
- Color picker for stroke color in text modifier is bugged
- Alpha in color pickers do nothing
- Toggle/show/hide sections ignores
fadeDuration
in export as code - Non-sequencer sections (hide, kill, so on) with
multiply
cannot be played separately
A couple of demos:
loopProp-2022-07-27_14.58.20.mp4
multiply-2022-07-29_13.11.37.mp4
undead-summon-2022-07-31_11.33.02.mp4
Yeah, i should do a better testing
Yeah, i should do a better testing, sorry
And another fix
Fixed:
- convertToCode error when sequence is obsolete
Minor fix
Oops, I did it again =(
Bad news:
- I broke your saved actions again, sorry
- I did significant refactoring, and you know what it means: new bugs.
Good news:
- Better integration with TokenMagicFX: actions for toggle/add/remove filters
- Convenient Effects integration: sequencer sections, actions, and even hooks!
- A bunch of new utility hooks and sections
- The new, revamped actions UI is now consistent with hooks and sections: with name and collapsible. Also, you can right-click it and select an accent color to highlight the action for better recognition.
- Extension API to write your own integration (or add your actions/hooks/sections). Documented here
- Tiny Token Attacher's integration: the button for toggling Quick Edit
- Hopefully, a couple of bugs were fixed. But I'm not sure that the balance is positive.