Foundry v10 is supported. Requires Sequencer's Foundry_v10 branch
Module in active development, even minor versions can (and most likely will) break your saved data (actions / hooks / sequences).
Please consider it before updating.
If feature marked as `alpha` it means patch versions are dangerous too.
Sorry for that, but it's the only way to deliver these features for you.
Are you annoyed with assigning a single tag for a huge bunch of tiles? Or with managing all your MATT-powered switches on a scene? This module is a solution! Just select all your tiles (or tokens) and drag&drop the tag to assign it. Choose a color for it (useless but fancy) and create an action: toggle your tiles' visibility or fire the Active Tiles' trigger. Your actions are stored in the scene's data so that you can have many of them. The global tags are global; let's be consistent across the scenes!
Director sometimes looks too complex, so read Documentation. It contains a couple of easy to go examples.
- JB2A is not required but HIGHLY recommended
- you can drag and drop tags
- right click on tag opens a color picker
- if director fails to open, please try
Director.clearSceneData()
orDirector.clearGlobalData()
to clear data. - click on "visible/hidden" tag in a selection card toggles visibility
- You can
It's not going to be MATT's alternative, so actions are pretty basic
- Execute a trigger [requires MATT]
- Toggle visibility / Hide / Show
- Kill [only for tokens]
- Revive [only for tokens]
- Play a sequence
- Stop Sequencer's effects
- Manage Convenient Effects
- Manage TokenMagicFX filters
- Manage FxMaster weather effects
- Tagger [required]
- Sequencer [BETA, required]
- Monk's Active Tiles Triggers
- Token Magic FX [optional Virtual Sequencer's section]
- DFreds Convenient Effects [optional Virtual Sequencer's section]
- FxMaster
- Actual Documentation
- API for adding toolbar icon
- "In scene" tags and icons for them
- Better
multiply
(mode args, nested modifiers, e.g. playIf) - "Undo" for actions
- Migrate to Active Effects Manager
- Automated Animations integration
- Token Attacher integration
- Warpgate mutations & summons integration
- Support for templates, lights, doors and so on
- Rolls support (variables, hooks)
- Better import / export
- Hooks for ending effects of a sequence. E.g. to destroy DAE's effects.
- Better position/token/tile picker
- Fix known bugs
- MidiQOL hooks
- Beginner / Expert UI mode
- v10 support
- Better support of Sequencer's functions and types
- Better support for Token Magic FX
- Support for Convenient Effects
- Alpha HUD integrations. A scene widget with something like the hotbar.
- Extension API