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pre 0.5.0
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averrin committed Jul 1, 2022
1 parent cbbc1a7 commit 547c0b4
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2 changes: 1 addition & 1 deletion .github/FUNDING.yml
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Expand Up @@ -3,7 +3,7 @@
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
ko_fi: averrin
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
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2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE/bug_report.md
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Expand Up @@ -3,7 +3,7 @@ name: Bug report
about: Create a report to help us improve
title: "[BUG]"
labels: bug
assignees: 'typhonrt'
assignees: 'averrin'

---

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2 changes: 1 addition & 1 deletion .github/workflows/main.yml
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Expand Up @@ -30,7 +30,7 @@ jobs:
- run: npm run build

# Create a zip file with all files required by the module to add to the release.
- run: zip -r ./module.zip module.json dist/ lang/ packs/ LICENSE AUTHORS
- run: zip -r ./module.zip module.json dist/ lang/ packs/ LICENSE AUTHORS ./icons

# Create a release for this specific version.
- name: Update Release with Files
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13 changes: 10 additions & 3 deletions README.md
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Expand Up @@ -7,25 +7,32 @@ Your actions are stored in the scene's data so that you can have many of them. T
- you can drag and drop tags
- right click on tag opens a color picker
- click on "visible/hidden" tag in a selection card toggles visibility
- You can [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/averrin)

## Supported actions
It's not going to be MATT's alternative, so actions are pretty basic
- Execute trigger [requires MATT]
- Execute a trigger [requires MATT]
- Toggle visibility
- Hide
- Show
- Kill [only for tokens]
- Revive [only for tokens]

- Play a sequence

## Integrations
* Tagger [required]
* Monk's Active Tiles Triggers
* Sequencer [BETA, required]

## Plans
- [ ] [Alpha HUD](https://github.com/averrin/alpha-hud) integrations. Scene widget with something like hotbar.
- [ ] [Alpha HUD](https://github.com/averrin/alpha-hud) integrations. A scene widget with something like the hotbar.

## Images
![toolbar](/assets/toolbar.png)
![selection](/assets/selection.png)
![actions](/assets/actions.png)
![sequencer](/assets/sequencer.png)

## My modules
- [Alpha HUD](https://github.com/averrin/alpha-hud)
- [Merchant Control](https://github.com/averrin/merchant-control)
2 changes: 1 addition & 1 deletion src/view/components/SequencerTab.js
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Expand Up @@ -201,7 +201,7 @@ export class Variable {
const controlled = globalThis.canvas.tokens.controlled;
let t = await globalThis.warpgate.crosshairs.show({
drawIcon: true,
icon: "modules/director/assets/crosshair.png",
icon: "modules/director/icons/crosshair.png",
label: `@${this.name}: position`,
interval: setting(SETTINGS.MANUAL_MODE)
});
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