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Releases: arx-tools/arx-level-generator

0.12.0

13 Feb 01:57
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  • Fixed compiler caching previous json files when re-generating levels in the same session
  • Tweaked timings for the baby hallucination and made the slowdown effect more obviously not a bug
  • Mana potions are now properly being renamed as almond water - thanks k7!
  • Added slow down penalty for certain almond waters
  • Added possibility to have a toggleable ambient lighting
  • Added blood red ambient lighting for the baby hallucination event

0.11.0

12 Feb 00:06
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Added the first implementation of a hallucination

0.10.1

10 Feb 21:42
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  • Tweaked lighting color and intensity - thanks for the feedback NotHere
  • Added mold to the bottom of the walls
  • Replaced normal carpet with "god knows what happened with that thing" carpet - thanks @fredlllll
  • Moved runes from under the player's feet
  • Tweaked the colors of the wall textures
  • The seed is now random in the app by default
  • Added creepy whispers (Mandela catalog style)
  • Added some instructions on what to do on the level

Seriously guys, I've seen so many images of mold that I will definitely throw up soon... 🤢

0.9.1

02 Feb 09:50
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Fixed issue with paths not being recognised when copying assets.

0.9.0

30 Jan 19:07
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  • Added uninstall button

0.6.4

16 Jan 19:38
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Replaced windows portable with zip

0.6.3

16 Jan 19:12
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Added portable release for Windows

0.6.0

16 Jan 17:52
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  • Created electron based launcher