appleseed-max 1.0.0-beta
This is a beta release of appleseed-max, an appleseed plugin for Autodesk® 3ds Max® 2016 and later.
This release was built against appleseed 2.0.0-beta.
(Perfumes scene by VizPeople, render by Herbert Crepaz.)
Keep in mind this is beta-quality software and there are a number of known bugs that will be fixed in the next releases of the plugin.
Changelog
New Features and Improvements
- Added support for Autodesk® 3ds Max® 2019.
- Added support for volumetric materials.
- Added BCD Denoiser controls.
- Added Adaptive Tile Sampler controls and related AOVs (
pixel_sample_count_aov
,pixel_variation_aov
). - Added non-photorealistic
asToon
OSL shader and related AOVs (as_npr_shading
,as_npr_contour
). - Added
AsSbsPbrMaterial
OSL shader. - Reorganized the Render Setup user interface.
- Added support for global shading overrides.
- Added pixel filtering settings.
- Added per-ray type (difuse/glossy/specular) bounce limit controls.
- Added Direct Lighting enable/disable switch.
- Added Texture Cache Size setting.
- Enabled full energy compensation in the built-in Metal material.
- Added direct and environment lighting samples multipliers.
- Added Force Default Lights Off switch to render settings.
- Added Russian Roulette Start Bounce controls.
- Added Roughness Clamping control.
- Added Low Light Threshold control.
- Added Medium Priority control to appleseed Object Properties modifier.
- Added a material preview quality setting.
- Translate a Physical Camera without DOF to a pinhole camera.
- Added a switch to enable experimental Intel® Embree-based intersection kernel for faster ray tracing.
- CTRL+A now allows to select the content of the log window.
- Renamed Max Global Bounces control to Max Ray Bounces.
Bug Fixes
- Animated material parameters are now working correctly.
- Fixed compatibility with MonotoneMinimal.com's VFB+ plugin.
- Fixed the built-in Plastic material when Use Max Procedural Maps is off.
- Fixed film dimensions for the Physical Camera without DOF.
- Scale Multiplier is now honored when setting film dimensions.
- Disabled project export when Use Max Procedural Maps is on.
- Use Unix search path separators (
/
) to ensure portability of exported appleseed projects. - Fixed the Render Element rollout title.
- Fixed access to render engine parameters from MAXScript.
- Fixed render stamp opacity differences with appleseed.studio.
Removed Features
- Removed support for Autodesk® 3ds Max® 2015.
Installation
The following are installation instructions for 3ds Max 2017. Replace 2017 by the appropriate value for other versions of 3ds Max.
- If you have installed a previous version of the plugin, first uninstall it by deleting the
appleseed
folder fromC:\Program Files\Autodesk\3ds Max 2017\plugins
. - Unzip the archive to
C:\Program Files\Autodesk\3ds Max 2017\plugins
. - Launch 3ds Max, go to Customize → Configure System Paths... → 3rd Party Plug-Ins, click Add... and choose the
C:\Program Files\Autodesk\3ds Max 2017\plugins\appleseed
folder.
At this point the plugin should be installed and loaded in 3ds Max. Go to Customize → Plug-in Manager... and check that APPLESEED-MAX2017.DLR
is present and loaded.