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Project Structure
Felix Van der Jeugt edited this page Aug 12, 2013
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We've divided the project into three parts, as illustrated in the figure below:
The Isengard represents the central server. This server offers a web-interface on which:
- Organisations can add events;
- People can register for these events (by paying?);
- Organisations can get help with distributing work hours.
When the event starts, the registered users get pulled to an Uruk-hai. This central server requires no connection to the internet during the event. The Uruk-hai manages and synchronizes the arrivals between several Hobbits.
A Hobbit is a registration terminal (probably a laptop). These are supposed to scan the barcodes visitors acquired on registration, and print access-wristbands for them.