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Add generic interface for loot table manipulation. (#274)
* Added generic helper for loot tables. * Issue #275 Provide a loot helper class * Only recalculate changes when chances exceed 100% * #275 Moves loot helper methods to X2LootTable and adds remove helper methods * #275 Use self for instance methods, CDO for static methods * #275 Removes InitLootTable calls and fixes RemoveEntry * #275 Refactored and fixes. Makes recalculating optional for bulk add and recalc at the end * #275 even out round based differences using the largest remainder method * Fixes typo
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