Vive Input Utility v1.13.2
Changes for v1.13.2:
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New Features
- Add support for Wave 4.1
- Add support for Vive Hand Tracking 0.10
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Changes
- Now Grabbable able to be stretch around using 2 grabbers
- Requires enabling "multiple grabbers" option
- Able to scale if min/maxScaleOnStretch set to proper values (min < max)
- Optimize process creating Wave Render Model by reducing redundant instances
- Now Grabbable able to be stretch around using 2 grabbers
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Bug Fixes
- Fix Grip axis returns joystick value on Oculus controller (Unity XR only)
- Fix ControllerRole doesn't map left hand device correctly
- Fix unable to get Grip/A/B/X/Y button values on Wave controllers (Wave 3.2 only)