Releases: NearHuscarl/Castlevania
Releases · NearHuscarl/Castlevania
1.1.0: Add music and sound effect
- Add music and sound effect - Other minor bug fixes
Refactor collision grid
1.0.3 Split block objects into consumable chunks before adding to collision…
bug fixes
Fix a bug where sometimes player is cant be controlled or not moveable - Fix a bug where sometimes player is cant be controlled or not moveable - Add castlevania logo to readme file - Redraw heart icon on hud
Add window title and icon
- Add window title and icon - Tweak powerup falling speed - Fix runtime error when spawning giant bat via devtool - Fix a rare case where go-to-castle cutscene from courtyard doesnt restore player's speed - Fix player dead in water area dont update live count
Initial Release
Mainly bug fixes - Tweak some keybindings to resemble the original game's - A: attack - S: jump - Up + A: use subweapon - Tweak whip position relative to simon at frame 02 of attack animation (since commit 5a52a32c0d051d745b307684e0b005167547febe) - Tweak item and powerup bounding box so that player can easily skip that object by jumping over it - Powerup items are now affected by gravity: the longer the powerup falls the bigger vy is - Fix simon's speed in go-to-castle cutscene is not restored again after moving to great hall map - Fix menu screen and gameover screen not drawing at all when changing from gameplay screen abruptly via devtool shortcuts - Fix money bag text effect diseappear too soon - Fix cross effect make dead enemies spawn items continously