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Releases: NearHuscarl/Castlevania

1.1.0: Add music and sound effect

21 Jan 22:49
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- Add music and sound effect
- Other minor bug fixes

Refactor collision grid

18 Jan 19:06
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1.0.3

Split block objects into consumable chunks before adding to collision…

bug fixes

18 Jan 10:59
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Fix a bug where sometimes player is cant be controlled or not moveable

- Fix a bug where sometimes player is cant be controlled or not moveable
- Add castlevania logo to readme file
- Redraw heart icon on hud

Add window title and icon

05 Jan 16:54
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- Add window title and icon
- Tweak powerup falling speed
- Fix runtime error when spawning giant bat via devtool
- Fix a rare case where go-to-castle cutscene from courtyard doesnt restore player's speed
- Fix player dead in water area dont update live count

Initial Release

05 Jan 10:44
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Mainly bug fixes

- Tweak some keybindings to resemble the original game's
  - A: attack
  - S: jump
  - Up + A: use subweapon
- Tweak whip position relative to simon at frame 02 of attack animation (since commit 5a52a32c0d051d745b307684e0b005167547febe)
- Tweak item and powerup bounding box so that player can easily skip that object by jumping over it
- Powerup items are now affected by gravity: the longer the powerup falls the bigger vy is
- Fix simon's speed in go-to-castle cutscene is not restored again after moving to great hall map
- Fix menu screen and gameover screen not drawing at all when changing from gameplay screen abruptly via devtool shortcuts
- Fix money bag text effect diseappear too soon
- Fix cross effect make dead enemies spawn items continously