Features:
- Now we can use few beacons
- Now we can add global effects on production line
Changes:
- Selecting a transport belt to enter an ingredient/product quantity now respects base time #473
- Added Chinese translations (thank you luaotix!) #476
- Added partial Brazilian Portugese translations (thank you luis das artimanhas!) #484
- Simpliied propagation menu, now that propagate with module only on the same category of recipe
- Actived by default reworked solver to improve it
Bugfixes:
- Fixed beacon modules not being selectable for resource recipes with Pyanodon's #478
- Fixed Error helmod::on_tick after kick player #490
- Fixed Matrix solver with omni fuel #415/#425
- Fixed logistic items overflow in the Logstic Edition panel
- Fixed Pyanodon AL upgrade techs #345