[BUGFIX] Disable input in CharSelect until stayFunky plays #3355
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Does this PR close any issues? If so, link them below.
#3156
Briefly describe the issue(s) fixed.
This PR introduces a new allowInput boolean to CharSelectSubState, false by default and is only set to true when we start playing stayFunky. This prevents the game from being able to run/cancel tweens on a currently null object, being FlxG.sound.music.
Include any relevant screenshots or videos.
Before
2024-09-17_15-49-58_Funkin.mp4
After
2024-09-17_15-52-51_Funkin.mp4