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BRNT2EPDT3
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Tower Boss MK3 Tech 2 Experimental Plasmacannon |
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Source: | Total Mayhem |
Unit ID: | brnt2epdt3 |
Faction: | UEF |
Tech level: | 2 |
Health: | 18700 (+2/s) |
Armour: | Structure |
Energy cost: | 115000 |
Mass cost: | 5000 |
Build time: | 3200 (Details) |
Vision radius: | 31 (0.62 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 2 (Details) |
Wreckage: |
16830 4050 |
"Tower Boss MK3" is a UEF structure unit included in Total Mayhem. It is classified as a tech 2 experimental plasmacannon unit.
Contents
Hover over abilities to see effect descriptions.
- Volatile
This unit counts as SIZE16
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 75.0% weaker buffs than a standard structure of the same skirt size.
Build times from the development branch of the game:
- 04:05 ‒ 102/s ‒ 3/s — Upgrade from Tech 2 Experimental Plasmacannon
The following orders can be issued to the unit:
Ionized Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT2EPDproj |
DPS estimate: | 321 (?) |
Damage: | 1800 (?) |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Max range: | 65 (1.3 km) |
Min range: | 5 (100 m) |
Firing cycle: | Once every 5.6s (?) |
Death Nuke
Projectile: | SCUDeath01 |
Damage: | 2400 (?) |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives: +1870 (+5/s)
- 50 kills gives: +3740 (+10/s)
- 75 kills gives: +5610 (+15/s)
- 100 kills gives: +7480 (+16/s)
- 125 kills gives: +9350 (+17/s)
Categories : UEF · TECH2 · ANTIAIR · DIRECTFIRE · STRUCTURE |
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