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BRNST1BATTLESHIP
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Meridian Class Tech 1 Battleship |
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Source: | Total Mayhem |
Unit ID: | brnst1battleship |
Faction: | UEF |
Tech level: | 1 |
Health: | 11500 |
Armour: | Normal |
Energy cost: | 20000 |
Mass cost: | 3650 |
Build time: | 8500 |
Vision radius: | 30 (0.6 km) |
Water vision radius: | 30 (0.6 km) |
Radar radius: | 55 (1.1 km) |
Sonar radius: | 35 (0.7 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 2 (40 m/s) |
Weapons: | 17 (Details) |
"Meridian Class" is a UEF naval unit included in Total Mayhem. It is classified as a tech 1 battleship unit.
Contents
Hover over abilities to see effect descriptions.
- Anti-Air
- Radar
- Sonar
- Torpedoes
The following orders can be issued to the unit:
Gauss Cannon (×4)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT2HTproj |
DPS estimate: | 78 (?) |
Damage: | 230 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 53 (1.06 km) |
Firing arc: | 280° |
Firing cycle: | Once every 5.9s (?) |
Linked Railgun
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAARailgun01 |
DPS estimate: | 14 (?) |
Damage: | 10 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 53 (1.06 km) |
Firing cycle: | Once every 1.4s (?) |
Linked Railgun
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAARailgun01 |
DPS estimate: | 14 (?) |
Damage: | 10 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing arc: | 220° |
Firing cycle: | Once every 1.4s (?) |
Gauss Cannon (×8)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT1MTproj |
DPS estimate: | 38 (?) |
Damage: | 50 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing arc: | 90° |
Firing cycle: | Once every 1.3s (?) |
Linked Railgun
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAARailgun01 |
DPS estimate: | 14 (?) |
Damage: | 10 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing arc: | 220° |
Firing cycle: | Once every 1.4s (?) |
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo01 |
DPS estimate: | 30 (?) |
Damage: | 150 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Firing cycle: | Once every 10.0s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 53 (1.06 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 16 kills gives: +1150 (+5/s)
- 32 kills gives: +2300 (+10/s)
- 48 kills gives: +3450 (+15/s)
- 64 kills gives: +4600 (+20/s)
- 80 kills gives: +5750 (+25/s)
Categories : UEF · TECH1 · MOBILE · DIRECTFIRE · NAVAL |
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