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BRNST1BATTLESHIP

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Meridian Class": Tech 1 Battleship

Meridian Class
Tech 1 Battleship
Source: Total Mayhem
Unit ID: brnst1battleship
Faction: UEF
Tech level: 1
Health: 11500
Armour: Normal
Energy cost: 20000
Mass cost: 3650
Build time: 8500
Vision radius: 30 (0.6 km)
Water vision radius: 30 (0.6 km)
Radar radius: 55 (1.1 km)
Sonar radius: 35 (0.7 km)
Motion type: RULEUMT_Water
Movement speed: 2 (40 m/s)
Weapons: 17 (Details)

"Meridian Class" is a UEF naval unit included in Total Mayhem. It is classified as a tech 1 battleship unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2HTproj
DPS estimate: 78 (?)
Damage: 230 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 53 (1.06 km)
Firing arc: 280°
Firing cycle: Once every 5.9s (?)
Linked Railgun

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAARailgun01
DPS estimate: 14 (?)
Damage: 10 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 53 (1.06 km)
Firing cycle: Once every 1.4s (?)
Linked Railgun

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAARailgun01
DPS estimate: 14 (?)
Damage: 10 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 220°
Firing cycle: Once every 1.4s (?)
Gauss Cannon (×8)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT1MTproj
DPS estimate: 38 (?)
Damage: 50 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 90°
Firing cycle: Once every 1.3s (?)
Linked Railgun

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAARailgun01
DPS estimate: 14 (?)
Damage: 10 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 220°
Firing cycle: Once every 1.4s (?)
Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
DPS estimate: 30 (?)
Damage: 150 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 10.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 53 (1.06 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +1150 (+5/s)
  2. 32 kills gives: +2300 (+10/s)
  3. 48 kills gives: +3450 (+15/s)
  4. 64 kills gives: +4600 (+20/s)
  5. 80 kills gives: +5750 (+25/s)
Categories : UEF · TECH1 · MOBILE · DIRECTFIRE · NAVAL
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