Download and install the latest release on an Android device. If you plug the device into a module running core with USB/AOA support, the app should begin streaming a video to the screen.
- Clone
- Edit project settings.gradle to include the following (add in your own {path_to_sdl_android_lib})
include ':app', ':sdl_android'
project (":sdl_android").projectDir = new File("{path_to_sdl_android_lib}")
Then, run it. You can try replacing the video we use 'sdl.mp4' with a video of your own with the same name.
- This app is for testing porposes only.
- Touch events are not used in this app.
- The video stream used is not of the app itself, but a stored, local video file.
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