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tao shiqiang authored and tao shiqiang committed Sep 18, 2017
1 parent 0befe9b commit 2567b38
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Showing 28 changed files with 10,524 additions and 214 deletions.
8,750 changes: 8,749 additions & 1 deletion project.xcodeproj/project.pbxproj

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Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<Bucket
type = "1"
version = "2.0">
<Breakpoints>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.ExceptionBreakpoint">
<BreakpointContent
shouldBeEnabled = "Yes"
ignoreCount = "0"
continueAfterRunningActions = "No"
scope = "0"
stopOnStyle = "0">
</BreakpointContent>
</BreakpointProxy>
</Breakpoints>
</Bucket>
14 changes: 3 additions & 11 deletions project/AppDelegate.m
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Expand Up @@ -16,35 +16,27 @@ @implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.

return YES;
}


- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.

}


- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.

}


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26 changes: 22 additions & 4 deletions project/Base.lproj/LaunchScreen.storyboard
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@@ -1,7 +1,11 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="11134" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="ipad9_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11106"/>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
Expand All @@ -14,14 +18,28 @@
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<rect key="frame" x="0.0" y="0.0" width="768" height="1024"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="0-enter-0" translatesAutoresizingMaskIntoConstraints="NO" id="bZS-as-3VO">
<rect key="frame" x="0.0" y="0.0" width="768" height="1024"/>
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="bZS-as-3VO" firstAttribute="top" secondItem="Llm-lL-Icb" secondAttribute="bottom" constant="-20" id="lOO-b9-Njs"/>
<constraint firstItem="xb3-aO-Qok" firstAttribute="top" secondItem="bZS-as-3VO" secondAttribute="bottom" id="rtm-Fp-flF"/>
<constraint firstItem="bZS-as-3VO" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="tk7-Rj-7MD"/>
<constraint firstAttribute="trailing" secondItem="bZS-as-3VO" secondAttribute="trailing" id="x4m-xU-QUj"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="0-enter-0" width="2048" height="1536"/>
</resources>
</document>
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