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added more overloaded constructors to support variable initial window… #77

added more overloaded constructors to support variable initial window…

added more overloaded constructors to support variable initial window… #77

Triggered via push May 2, 2024 02:21
Status Success
Total duration 1m 15s
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publish.yml

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11 warnings
build, pack & publish
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'vertexBuffer' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'indexBuffer' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'vertexShaderBlob' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'vertexShader' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'inputLayout' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'constantBuffer' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'pixelShaderBlob' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'pixelShader' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'fontSampler' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build, pack & publish: ClickableTransparentOverlay/ImGuiRenderer.cs#L39
Non-nullable field 'rasterizerState' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.