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Move always.h from headers to cpp files
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Original file line number | Diff line number | Diff line change |
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@@ -14,8 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
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#ifdef GAME_DLL | ||
extern HWND &g_applicationHWnd; | ||
#else | ||
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Original file line number | Diff line number | Diff line change |
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@@ -14,8 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
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class RGBColor | ||
{ | ||
public: | ||
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Original file line number | Diff line number | Diff line change |
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@@ -15,7 +15,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
#include "color.h" | ||
#include "coord.h" | ||
#include "gamelod.h" | ||
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Original file line number | Diff line number | Diff line change |
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@@ -14,7 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
#include "displaystring.h" | ||
#include "subsysteminterface.h" | ||
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Original file line number | Diff line number | Diff line change |
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@@ -14,7 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
#include "anim2d.h" | ||
#include "module.h" | ||
#include "object.h" | ||
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Original file line number | Diff line number | Diff line change |
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@@ -14,7 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
#include "asciistring.h" | ||
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struct FieldParse; | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -14,7 +14,6 @@ | |
*/ | ||
#pragma once | ||
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#include "always.h" | ||
#include "asciistring.h" | ||
#include "gamelogic.h" | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -13,7 +13,6 @@ | |
* LICENSE | ||
*/ | ||
#pragma once | ||
#include "always.h" | ||
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class DisconnectManager; | ||
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