Releases: wowserhq/scene
Releases · wowserhq/scene
v0.14.0
0.14.0 (2024-01-06)
Features
- build: remove commonjs build from published package (#29) (fac62a2)
- improve manager config (#31) (296942b)
- map: add option to control view distance for maps (99c57d1)
- model: handle depth test and depth write material flags (92262ae)
- model: improve alpha test handling in model materials (8a9bdc6)
- model: move model loading into worker (#30) (1b11362)
- texture: move texture loading into worker (#32) (28af560)
v0.13.1
0.13.1 (2024-01-04)
Bug Fixes
- map: correct rotation of doodads when placing on map (da74d4b)
v0.13.0
0.13.0 (2024-01-03)
Features
- map: improve doodad loading speed (a8849bb)
v0.12.0
0.12.0 (2024-01-03)
Features
- terrain: improve terrain loading speed (a524995)
Bug Fixes
- map: correct z-axis rotation for map doodads (b17070f)
v0.11.0
0.11.0 (2024-01-03)
Features
- map: add support for loading map doodads (35136d5)
- map: improve loading times for new map areas (6011f9a)
- map: reduce frustum culling overhead for doodads (427c80b)
- model: apply fog to models (7bba5b1)
v0.10.0
0.10.0 (2023-12-31)
Features
- treat three as a peer dependency (518b92f)
v0.9.1
0.9.1 (2023-12-31)
Bug Fixes
- terrain: avoid creating meshes for layerless map chunks (fcbd544)
v0.9.0
0.9.0 (2023-12-30)
Features
- controls: add MapControls (5da0bf3)
v0.8.1
0.8.1 (2023-12-30)
Bug Fixes
- terrain: build default vertex buffer on main thread (a7bfdd2)
v0.8.0
0.8.0 (2023-12-30)
Features