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Releases: wowserhq/scene

v0.14.0

06 Jan 22:54
5f8340b
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0.14.0 (2024-01-06)

Features

  • build: remove commonjs build from published package (#29) (fac62a2)
  • improve manager config (#31) (296942b)
  • map: add option to control view distance for maps (99c57d1)
  • model: handle depth test and depth write material flags (92262ae)
  • model: improve alpha test handling in model materials (8a9bdc6)
  • model: move model loading into worker (#30) (1b11362)
  • texture: move texture loading into worker (#32) (28af560)

v0.13.1

04 Jan 18:52
2e2c3e0
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0.13.1 (2024-01-04)

Bug Fixes

  • map: correct rotation of doodads when placing on map (da74d4b)

v0.13.0

03 Jan 16:51
47b1890
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0.13.0 (2024-01-03)

Features

  • map: improve doodad loading speed (a8849bb)

v0.12.0

03 Jan 14:26
179fe62
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0.12.0 (2024-01-03)

Features

  • terrain: improve terrain loading speed (a524995)

Bug Fixes

  • map: correct z-axis rotation for map doodads (b17070f)

v0.11.0

03 Jan 06:22
3b8e912
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0.11.0 (2024-01-03)

Features

  • map: add support for loading map doodads (35136d5)
  • map: improve loading times for new map areas (6011f9a)
  • map: reduce frustum culling overhead for doodads (427c80b)
  • model: apply fog to models (7bba5b1)

v0.10.0

31 Dec 20:47
b327714
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0.10.0 (2023-12-31)

Features

  • treat three as a peer dependency (518b92f)

v0.9.1

31 Dec 19:50
0ae37b2
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0.9.1 (2023-12-31)

Bug Fixes

  • terrain: avoid creating meshes for layerless map chunks (fcbd544)

v0.9.0

30 Dec 17:22
a699f8d
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0.9.0 (2023-12-30)

Features

  • controls: add MapControls (5da0bf3)

v0.8.1

30 Dec 05:11
257346f
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0.8.1 (2023-12-30)

Bug Fixes

  • terrain: build default vertex buffer on main thread (a7bfdd2)

v0.8.0

30 Dec 03:39
dc6e9ef
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0.8.0 (2023-12-30)

Features