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Releases: wowserhq/scene

v0.23.0

17 Jan 06:01
2b58bc2
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0.23.0 (2024-01-17)

Features

  • map: adjust zone music behavior to match client (75f831a)

v0.22.0

16 Jan 04:11
da916e4
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0.22.0 (2024-01-16)

Features

  • map: play zone music when available (5559c88)

v0.21.0

15 Jan 16:05
23d8367
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0.21.0 (2024-01-15)

Features

  • map: compute terrain bounds in loader instead of main thread (c7d5e9b)
  • model: load model bounds instead of computing them (a8e30f5)

v0.20.0

14 Jan 17:43
6323a46
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0.20.0 (2024-01-14)

Features

  • map: emit area:change events when appropriate (9dfffb2)

Bug Fixes

  • map: prevent exception when no area lights exist for a given map (064c107)

v0.19.0

13 Jan 23:39
6bcec60
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0.19.0 (2024-01-13)

Features

  • map: shift camera frustum modification out of map manager (c8d164c)

Bug Fixes

  • map: correct sort order when selecting lights (7a33fdb)

v0.18.0

13 Jan 06:00
35fcf2c
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0.18.0 (2024-01-13)

Features

  • map: blend area lights based on falloff (06419d9)
  • map: reduce view distance based on fog end (07996e5)

v0.17.0

11 Jan 22:14
6b1e55a
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0.17.0 (2024-01-11)

Features

  • daynight: add initial DayNight implementation (479724c)
  • daynight: use clock to set daynight progression (a0c157d)
  • map: make daynight private to map classes (528027f)
  • map: use area lights (#43) (b7b0f38)

v0.16.1

08 Jan 05:22
95ca5e9
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0.16.1 (2024-01-08)

Bug Fixes

  • map: prevent transferable errors when loading map areas (67e7708)

v0.16.0

08 Jan 04:55
5d5ff25
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0.16.0 (2024-01-08)

Features

  • adjust fog logic to match game (6ca4dcb)

Bug Fixes

  • transform normals for lighting (4c4d351)

v0.15.0

07 Jan 04:29
da011c5
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0.15.0 (2024-01-07)

Features

  • map: move map loading into worker (#33) (86189e5)