feat(model): add full shader selection logic to batches #68
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This PR introduces the necessary logic to correctly identify shaders for
M2Batch
entries in loaded models. To match the actual game client, a number of routines to determine "simple" and "specialized" shaders have been introduced. New enums have been added to represent shader information for interested users of@wowserhq/format
:M2_VERTEX_SHADER
andM2_FRAGMENT_SHADER
, both exported from the library root.