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[BE] feat: 놀이터 등록, 전체 놀이터 위치 조회 API 구현 #618
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Test Results196 tests 196 ✅ 18s ⏱️ Results for commit 081a3bf. ♻️ This comment has been updated with latest results. |
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👍
@GetMapping("/exists/mine") | ||
public ApiResponse<FindExistMyPetResponse> existMine(@Auth Long memberId) { | ||
FindExistMyPetResponse response = petQueryService.existMine(memberId); | ||
return ApiResponse.ofSuccess(response); | ||
} |
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@GetMapping("/exists/mine") | |
public ApiResponse<FindExistMyPetResponse> existMine(@Auth Long memberId) { | |
FindExistMyPetResponse response = petQueryService.existMine(memberId); | |
return ApiResponse.ofSuccess(response); | |
} | |
@GetMapping("/exists/mine") | |
public ApiResponse<FindPetExistenceResponse> checkPetExistence(@Auth Long memberId) { | |
FindPetExistenceResponse response = petQueryService.checkPetExistence(memberId); | |
return ApiResponse.ofSuccess(response); | |
} |
existMine은 어색한 것 같아요. 네이밍 제안해봅니다~
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@DisplayName("멤버가 가진 펫이 한마리라도 있는 지 알 수 있다 : False") | ||
@Test |
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@DisplayName("멤버가 가진 펫이 한마리라도 있는 지 알 수 있다 : False") | |
@Test | |
@DisplayName("멤버가 가진 펫이 한마리라도 있는 지 알 수 있다 : True") | |
@Test |
…course-teams/2024-friendogly into feature/be-playground-post
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고생했어요 도도 ~~ 🦤
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👍
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고생하셨어요. 유틸 클래스 지양해야 한다는 건 알지만, geo계산기를
utilClass로 빼니깐 더 깔끔하네용
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고생하셨습니다!
이번 PR에서 말씀드릴만한건 없는 것 같구, 이전 PR에 남긴 리뷰 꼭 확인 부탁드릴게요.
N+1 문제를 직접 만들고 있어요!!!
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LGTM
이슈
개발 사항
리뷰 요청 사항
https://github.com/woowacourse-teams/2024-friendogly/pull/607/files/793eaee1c21b5108812281ae8444d8e013d4a76e..ab7e50632397faa3e2aa8288a4553e4fa09c6016
전달 사항