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updated UI
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wikid24 committed Feb 10, 2023
1 parent 2c59e45 commit 3f4af8f
Showing 1 changed file with 8 additions and 4 deletions.
12 changes: 8 additions & 4 deletions ffxiv_mmd_tools_helper/panels.py
Original file line number Diff line number Diff line change
Expand Up @@ -88,8 +88,8 @@ def draw(self, context):
grid = col.grid_flow(row_major=True)
row = grid.row(align=True)
row.label(text="IK", icon="CONSTRAINT_BONE")
row.operator("ffxiv_mmd_tools_helper.add_foot_leg_ik", text = "Add Leg/Foot IK")
row.operator("ffxiv_mmd_tools_helper.add_hand_arm_ik", text = "Add Hand/Arm IK")
row.operator("ffxiv_mmd_tools_helper.add_foot_leg_ik", text = "Leg/Foot IK")
row.operator("ffxiv_mmd_tools_helper.add_hand_arm_ik", text = "Hand/Arm IK")
row = layout.row(align=True)
col = row.column(align=True)
col.label(text="Bone Groups", icon="GROUP_BONE")
Expand Down Expand Up @@ -152,6 +152,10 @@ def draw(self, context):
col.column(align=True).prop(context.scene,'bone_morph_rotation_mode_list')
col = row.column(align=True)
col.column(align=True).operator("ffxiv_mmd_tools_helper.change_face_rotation_mode",text='Change Rotation Mode')
row = layout.row()
row.label(text='**TODO** Open Dictionary File')
row = layout.row()
row.label(text='**TODO** Restore Defaults')


@register_wrap
Expand Down Expand Up @@ -260,12 +264,12 @@ def draw(self, context):
layout = self.layout
row = layout.row(align=True)
col = row.column(align=True)
col.operator("ffxiv_mmd_tools_helper.add_display_panel_groups", text = "Create Display Panels", icon="LONGDISPLAY")
col.operator("ffxiv_mmd_tools_helper.add_display_panel_groups", text = "Add Display Panels", icon="LONGDISPLAY")
col = row.column(align=True)
col.prop (context.scene, "mmd_display_panel_options")
row.separator()
row = layout.row()
row.operator("ffxiv_mmd_tools_helper.sort_mmd_bone_order", text = "Sort MMD Bone Order/Deformation Tiers", icon="MOD_ARRAY") #Set bone order & deformation tiers
row.operator("ffxiv_mmd_tools_helper.sort_mmd_bone_order", text = "Sort Bone Order/Deform Tiers", icon="MOD_ARRAY") #Set bone order & deformation tiers
row = layout.row()
row.operator("ffxiv_mmd_tools_helper.hide_special_bones", text = "Hide Special & Physics Bones", icon="HIDE_ON") #FFXIV stock face deformation shape keys (anything that starts with 'shp'), Physics Bones (Hair/Skirt/Armor/etc), Leg bones (after physics has been applied since the control bones should be used instead)

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