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Update README.md
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wikid24 authored Oct 20, 2023
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Expand Up @@ -680,7 +680,7 @@ If you notice any weird issues such as the floor being too 'sticky' when the tai
A: This is because Blender is using the wrong UV Map. To fix:

1) Go the the "Shading" tab in blender
2) While in "Object" mode, select the hair material with the hald patches in the viewport
2) While in "Object" mode, select the hair material with the bald patches in the viewport
3) Add a "UV Map" node

![image](https://github.com/wikid24/ffxiv_mmd_tools_helper/assets/19479648/d2cb3643-7268-445b-8eb0-4f8dc6a0ed20)
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