Releases: whale2/InnerLock
Interlocking
Launch locked
Added a new feature - "Launch locked". Align the lock in SPH/VAB, set this option and the lock will be in already locked state when vessel is just launched.
New part by ZodiusInfuser - lock that looks more "surface attachable". Both parts could lock to each other.
Lock joint is now stronger, basically, an autostrut-like joint is created between parts the lock halves are attached to.
NOTE: Some files were removed compared to previous release, it is advisable to delete mod directory before upgrading. This is also true for "GameData/MagicSmokeIndustries/Parts/Rework_Utility/Probe/Misc/IR_LockConnector"
Finally a release
First public release.
Compiled for ksp 1.3.1, 1.5.1 and 1.6.1
Download 'patches.zip' and extract under GameData if you want internal collisions in trusses and cargo bays.
Cautious beta-candidate
Replaced FixedJoint with ConfigurableJoint
Added attachNode creation
Some minor bugfixes
Tweaked part config
Still alpha
Added Action Groups
Fixed a bug when lock becomes inoperable after unlocking
Alpha, but second
Fixed some stuff.
Cyan color when lock is transitioning between locked/unlocked states. Both parts are lit.
Accounting for part/joint break.
The very first alpha
With awesome part model by ZodiusInfuser.