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Merge pull request #508 from vttred/i18n
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New Crowdin updates
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anthonyronda authored Apr 1, 2024
2 parents fbdddaf + 57b665b commit 903ced2
Showing 1 changed file with 35 additions and 35 deletions.
70 changes: 35 additions & 35 deletions src/lang/zh-CN.json
Original file line number Diff line number Diff line change
Expand Up @@ -50,22 +50,22 @@
"OSE.roll.initiative": "团队 {group} 投先攻!",
"OSE.roll.individualInit": "{name} 投先攻!",
"OSE.roll.individualInitGroup": "先攻投骰",
"OSE.table.treasure.roll": "投宝藏",
"OSE.table.treasure.roll": "投财宝",
"OSE.table.treasure.noItems": "无物品",
"OSE.details.name": "名称",
"OSE.details.class": "职业",
"OSE.details.title": "头衔",
"OSE.details.alignment": "阵营",
"OSE.details.level": "等级",
"OSE.details.experience.base": "经验",
"OSE.details.experience.bonus": "经验加值",
"OSE.details.experience.bonus": "经验奖励",
"OSE.details.experience.next": "下一级",
"OSE.details.experience.share": "经验共享",
"OSE.details.experience.award": "XP 奖励",
"OSE.details.special.abilities": "特殊能力",
"OSE.details.treasure": "宝藏类型",
"OSE.details.treasure": "财宝类型",
"OSE.details.treasureTable": "表格",
"OSE.details.treasureTableHint": "拖放一个可投骰的表格到这里获得怪物宝藏",
"OSE.details.treasureTableHint": "拖过来一个可投表格来投怪物财宝",
"OSE.details.morale": "士气",
"OSE.details.reaction": "反应",
"OSE.details.appearing": "NA",
Expand All @@ -77,17 +77,17 @@
"OSE.Loyalty": "忠诚度",
"OSE.LoyaltyShort": "LR",
"OSE.scores.str.long": "力量",
"OSE.scores.str.short": "STR",
"OSE.scores.str.short": "",
"OSE.scores.wis.long": "睿知",
"OSE.scores.wis.short": "WIS",
"OSE.scores.wis.short": "",
"OSE.scores.int.long": "智力",
"OSE.scores.int.short": "INT",
"OSE.scores.int.short": "",
"OSE.scores.dex.long": "敏捷",
"OSE.scores.dex.short": "DEX",
"OSE.scores.dex.short": "",
"OSE.scores.con.long": "体质",
"OSE.scores.con.short": "CON",
"OSE.scores.con.short": "",
"OSE.scores.cha.long": "魅力",
"OSE.scores.cha.short": "CHA",
"OSE.scores.cha.short": "",
"OSE.saves.death.short": "D",
"OSE.saves.death.long": "死亡 毒素",
"OSE.saves.wand.short": "W",
Expand All @@ -109,30 +109,30 @@
"OSE.movement.short": "MV",
"OSE.movement.details": "移动详情",
"OSE.movement.encounter.long": "遭遇移动速率",
"OSE.movement.encounter.short": "En",
"OSE.movement.encounter.short": "遭遇",
"OSE.movement.overland.long": "长途跋涉移动速率",
"OSE.movement.overland.short": "Ov",
"OSE.movement.exploration.short": "Ex",
"OSE.movement.overland.short": "旅途",
"OSE.movement.exploration.short": "探索",
"OSE.movement.exploration.long": "探索移动速率",
"OSE.ArmorClassNaked": "无甲护甲等级",
"OSE.ArmorClass": "护甲等级",
"OSE.ArmorClassShort": "AC",
"OSE.AscArmorClassShort": "AAC",
"OSE.ArmorClassBonus": "护甲等级奖励",
"OSE.Thac0": "THAC0",
"OSE.ABShort": "AB",
"OSE.ABShort": "",
"OSE.AB": "攻击奖励",
"OSE.MeleeShort": "MEL",
"OSE.MeleeShort": "",
"OSE.Melee": "近战",
"OSE.MeleeBonus": "近战奖励",
"OSE.MissileShort": "MIS",
"OSE.MissileShort": "",
"OSE.Missile": "投射",
"OSE.MissileBonus": "投射奖励",
"OSE.Initiative": "先攻",
"OSE.InitiativeBonus": "先攻奖励",
"OSE.InitiativeShort": "INIT",
"OSE.InitiativeShort": "先攻",
"OSE.Attacks": "每轮可用攻击",
"OSE.AttacksShort": "ATT",
"OSE.AttacksShort": "次数",
"OSE.Damage": "伤害",
"OSE.Spellcaster": "施法者",
"OSE.Language": "语言",
Expand All @@ -150,8 +150,8 @@
"OSE.RetainersMax": "仆役数量",
"OSE.category.saves": "豁免",
"OSE.category.attributes": "属性",
"OSE.category.inventory": "物品栏",
"OSE.category.abilities": "属性",
"OSE.category.inventory": "行装栏",
"OSE.category.abilities": "能力",
"OSE.category.spells": "法术",
"OSE.category.notes": "备注",
"OSE.category.languages": "语言",
Expand All @@ -161,7 +161,7 @@
"OSE.Setting.InitiativeHint": "团队或单独先攻",
"OSE.Setting.InitiativeIndividual": "单独先攻",
"OSE.Setting.InitiativeGroup": "团体先攻",
"OSE.Setting.RerollInitiative": "先攻持续期",
"OSE.Setting.RerollInitiative": "重投先攻",
"OSE.Setting.RerollInitiativeHint": "在每轮中保持、重置或是重投先攻",
"OSE.Setting.InitiativeKeep": "每轮保留先攻",
"OSE.Setting.InitiativeReroll": "每轮重投先攻",
Expand All @@ -172,19 +172,19 @@
"OSE.Setting.MoraleHint": "在怪物卡上显示士气值",
"OSE.Setting.Encumbrance": "负重",
"OSE.Setting.EncumbranceHint": "选择计算负载的方式",
"OSE.Setting.EncumbranceDisabled": "已禁用",
"OSE.Setting.EncumbranceDisabled": "禁用",
"OSE.Setting.EncumbranceBasic": "基础",
"OSE.Setting.EncumbranceDetailed": "详细",
"OSE.Setting.EncumbranceComplete": "完整",
"OSE.Setting.EncumbranceItemBased": "基于物品",
"OSE.Setting.MovementAuto": "计算移动速率",
"OSE.Setting.SignificantTreasure": "主要宝藏重量",
"OSE.Setting.SignificantTreasureHint": "会降低移动速率的宝藏重量,仅在基础负载下生效",
"OSE.Setting.SignificantTreasure": "主要财宝重量",
"OSE.Setting.SignificantTreasureHint": "会降低移动速率的财宝重量,仅在基础负载下生效",
"OSE.Setting.Languages": "语言",
"OSE.Setting.LanguagesHint": "输入以英文逗号分隔的语言列表",
"OSE.Setting.EnableInventory": "启用物品栏",
"OSE.Setting.LanguagesHint": "输入半角逗号“,”分隔的语言列表",
"OSE.Setting.EnableInventory": "启用行装栏",
"OSE.Setting.applyDamageOption": "指示物伤害目标",
"OSE.Setting.applyDamageOptionHint": "在哪个指示物上应用攻击投骰的伤害",
"OSE.Setting.applyDamageOptionHint": "对哪个指示物应用攻击投骰的伤害",
"OSE.Setting.damageSelected": "选中的",
"OSE.Setting.damageTarget": "目标",
"OSE.Setting.damageOriginalTarget": "原始目标",
Expand All @@ -194,17 +194,17 @@
"OSE.items.Unequip": "卸下",
"OSE.items.Misc": "其他",
"OSE.items.Weapons": "武器",
"OSE.items.Treasure": "宝藏",
"OSE.items.Treasure": "财宝",
"OSE.items.Containers": "容器",
"OSE.items.Armors": "护甲",
"OSE.items.Weight": "Wgt.",
"OSE.items.Weight": "重量",
"OSE.items.WeightLong": "重量",
"OSE.items.ItemBasedEncumbrance": "负载",
"OSE.items.ItemBasedEncumbranceLong": "基于物品负载",
"OSE.items.Qualities": "特质",
"OSE.items.Notes": "备注",
"OSE.items.Cost": "花费",
"OSE.items.Quantity": "Qt.",
"OSE.items.Quantity": "数量",
"OSE.items.Roll": "投骰",
"OSE.items.BlindRoll": "目盲",
"OSE.items.RollTarget": "目标",
Expand All @@ -218,7 +218,7 @@
"OSE.items.roundAttacksMax": "每轮最大攻击",
"OSE.items.resetAttacks": "每轮重置所有攻击",
"OSE.items.hasShield": "拥有盾牌奖励",
"OSE.items.typeTag": "输入以英文逗号分隔的标签列表,例如“近战,投射(5'-10' / 11'-20' / 21'-30)'' 然后按下输入",
"OSE.items.typeTag": "输入以半角逗号“,”分隔的标签列表,例如“近战,投射(5'-10' / 11'-20' / 21'-30)”随后按下回车",
"OSE.items.enterTag": "标签",
"OSE.items.pattern": "攻击模式标记",
"OSE.items.uses": "次数",
Expand Down Expand Up @@ -253,9 +253,9 @@
"OSE.spells.MaximumSlotsHint": "可用法术位",
"OSE.abilities.Requirements": "需求",
"OSE.exploration.ld.long": "聆听门后",
"OSE.exploration.ld.short": "聆听门后",
"OSE.exploration.ld.short": "听门",
"OSE.exploration.ld.abrev": "LD",
"OSE.exploration.od.long": "开门",
"OSE.exploration.od.long": "强行开门",
"OSE.exploration.od.short": "开门",
"OSE.exploration.od.abrev": "OD",
"OSE.exploration.sd.long": "寻找暗门",
Expand Down Expand Up @@ -283,7 +283,7 @@
"OSE.reaction.Hostile": "{name} 是敌对的",
"OSE.reaction.Unfriendly": "{name} 是不友善的",
"OSE.reaction.Neutral": "{name} 是中立的",
"OSE.reaction.Indifferent": "{name} 是漠然的",
"OSE.reaction.Indifferent": "{name} 是冷漠的",
"OSE.reaction.Friendly": "{name} 是友善的",
"OSE.CombatFlag.SpellDeclared": "法术已宣告",
"OSE.CombatFlag.RetreatFromMeleeDeclared": "从近战撤退已宣告",
Expand All @@ -295,7 +295,7 @@
"OSE.error.macrosOnlyForOwnedItems": "您只能为拥有的物品创建宏按钮",
"OSE.error.noRollTableWithUuId": "具有 uuid 的随机表,{uuid} 没有或不再存在于此世界。",
"OSE.error.noItemWithName": "您控制的角色 {actorName} 没有名为 {itemName} 的物品。",
"OSE.error.notEnoughGP": "该角色没有足够的 GP 支付其物品",
"OSE.error.notEnoughGP": "该角色没有充足 GP 来购置其行装",
"OSE.error.itemNoLongerExistsOnActor": "请求的物品 {itemId} 不再存在于角色 {actorName} 中。",
"OSE.error.noTokenControlled": "您必须有一个或多个受控指示物才能使用此选项。",
"OSE.error.noGP": "你需要 GP 物品来使用此功能。",
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