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Releases: vitrine-app/vitrine

0.11.3

19 Mar 20:16
cb647f7
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  • fix: emulators can now be added without bugs

0.11.2

15 Mar 10:17
533d5fa
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  • fix: auto-updates can now be performed without crashing

0.11.1

09 Mar 23:09
b0ae931
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  • fix: IGDB dates are now corrects

0.11.0

06 Mar 21:33
a82ce88
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  • fix: Vitrine now uses the new IGDB 3000 API

0.10.1

17 Feb 21:34
00cb81c
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  • fix: Vitrine no longer launches forever at first startup

0.10.0

01 Nov 17:05
fb562c4
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  • feat: add option to add every potential games at once
  • fix: progress shows download percentage on Vitrine upgrade

0.9.6

21 Oct 14:00
c742488
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  • fix: ACF parser case-sensitivity #100
  • fix: environment deploy #98

0.9.5

20 Oct 10:36
657c6a4
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  • fix: Windows native addons build for Electron environnement #93
  • fix: store ciphered keys only #92
  • fix: retablish Windows tests and code coverage #90
  • feat: update dependencies #88
  • fix(ci): build artifacts only on stable branch #87
  • feat(i18n): full support for language change #86
  • hotfix: isProduction helper now use ELECTRON_ENV variable #85

0.9.4

04 Oct 17:20
14d4c02
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  • hotfix: folders creation first launch #84
  • refactor: potential games crawlers #83
  • fix: crash after selecting Battle.net module without Battle.net installed #81
  • refactor: use spaces as indentation #80
  • hotfix: change version number #75

0.9.3

25 Sep 21:24
79621bf
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  • Release: 0.9.3 #74
  • fix(Steam): add steamapps at the end of games folders #73
  • fix(Steam): Allows multiple games folders #72
  • Linux is now supported by Vitrine #67