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Automatic changelog compile [ci skip]
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D3athrow-Issues committed Oct 3, 2024
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44 changes: 11 additions & 33 deletions html/changelog.html
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,17 @@ <h2>/vg/station 13 Credits</h2>
*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
-->
<div class="commit sansserif">
<h2 class="date">2024.10.03</h2>
<h3 class="author">SECBATON-GRIFFON updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Mappers can now make use of more types of window-grille spawners, (for all windows except tinted and brass ones) with clearer, updated sprites.</li>
<li class="tweak">The &#34;construct window&#34; option on RCDs now has a newer, cleaner looking sprite.</li>
</ul>
<h3 class="author">jwhitak updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the proto-kinetic pump-shotgun modkit to mining vending machines under their premium selection.</li>
<li class="tweak">Proto-kinetic accelerator shots now appear blue-white when they&#39;re shot at full force in low pressure environments.</li>
</ul>
<h2 class="date">2024.10.02</h2>
<h3 class="author">SECBATON-GRIFFON updated:</h3>
<ul class="changes bgimages16">
Expand Down Expand Up @@ -1745,39 +1756,6 @@ <h3 class="author">nervere updated:</h3>
<li class="bugfix">Fixed the admin/attack logs for droppers not properly displaying reagents.</li>
<li class="bugfix">Being turned into a statue and then getting staff of animation&#39;d will no longer mute you forever.</li>
</ul>
<h2 class="date">2024.03.02</h2>
<h3 class="author">Eneocho updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now make B.A.B.Y.P.A.C.M.A.N engines and P.R.O.F.E.S.S.O.R.P.A.C.M.A.N engines, consuming Bananium and Phazon respectively.</li>
</ul>
<h3 class="author">KingofHONK updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new sound file to effects (delamination.ogg).</li>
<li class="rscdel">Removed nothing. Explosion sounds up close will still be roughly the same.</li>
</ul>
<h3 class="author">boy2mantwicethefam updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The Nuclear Operative shuttle on Castle Station is now the same as on other maps.</li>
<li class="bugfix">Fixed an oversight that caused midround Dynamic rulesets that asked ghosts to participate to fire less times than intended.</li>
<li class="tweak">Preference settings will no longer have an effect on what ghost-playable roles may appear during a round.</li>
<li class="tweak">Traitors, wizards and space ninjas from freshly-arrived crewmembers now respect the same checks that midround traitors, wizards and ninjas do. As a consequence, this makes them (except for the wizard) significantly rarer.</li>
<li class="rscadd">The Changeling&#39;s armblade now has a powerful spin attack! Keep your distance!</li>
<li class="tweak">Midround rulesets will now roll more often.</li>
<li class="tweak">Darkness vision changes such as from mesons will now apply instantly instead of gradually fading in or out.</li>
</ul>
<h3 class="author">hacker-on-steroids updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">landline cord stretching</li>
</ul>
<h3 class="author">nervere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Vampire thrall deconversion text is now far more noticeable and clear as to what happened.</li>
<li class="rscadd">Inacusiate now cures ear damage-induced deafness with a single unit.</li>
<li class="rscadd">Imidazoline now cures eye damage-induced blindness with a single unit when administered to the eyes via dropper.</li>
<li class="tweak">Ryetalyn no longer cures damage-induced blindness and deafness. Genetic blindness and deafness is, of course, still cured.</li>
<li class="rscadd">Goonecode now has a tech origin and can be put in the destructive analyzer.</li>
<li class="experiment">Active attack delays will no longer prevent you from storing/retrieving items from inventories, or picking up new items.</li>
</ul>
</div>
<!--
Credits Section
Expand Down
45 changes: 11 additions & 34 deletions html/changelogs/.all_changelog.yml
Original file line number Diff line number Diff line change
@@ -1,39 +1,5 @@
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2024-03-02:
Eneocho:
- rscadd: You can now make B.A.B.Y.P.A.C.M.A.N engines and P.R.O.F.E.S.S.O.R.P.A.C.M.A.N
engines, consuming Bananium and Phazon respectively.
KingofHONK:
- rscadd: Added new sound file to effects (delamination.ogg).
- rscdel: Removed nothing. Explosion sounds up close will still be roughly the same.
boy2mantwicethefam:
- tweak: The Nuclear Operative shuttle on Castle Station is now the same as on other
maps.
- bugfix: Fixed an oversight that caused midround Dynamic rulesets that asked ghosts
to participate to fire less times than intended.
- tweak: Preference settings will no longer have an effect on what ghost-playable
roles may appear during a round.
- tweak: Traitors, wizards and space ninjas from freshly-arrived crewmembers now
respect the same checks that midround traitors, wizards and ninjas do. As a
consequence, this makes them (except for the wizard) significantly rarer.
- rscadd: The Changeling's armblade now has a powerful spin attack! Keep your distance!
- tweak: Midround rulesets will now roll more often.
- tweak: Darkness vision changes such as from mesons will now apply instantly instead
of gradually fading in or out.
hacker-on-steroids:
- spellcheck: landline cord stretching
nervere:
- tweak: Vampire thrall deconversion text is now far more noticeable and clear as
to what happened.
- rscadd: Inacusiate now cures ear damage-induced deafness with a single unit.
- rscadd: Imidazoline now cures eye damage-induced blindness with a single unit
when administered to the eyes via dropper.
- tweak: Ryetalyn no longer cures damage-induced blindness and deafness. Genetic
blindness and deafness is, of course, still cured.
- rscadd: Goonecode now has a tech origin and can be put in the destructive analyzer.
- experiment: Active attack delays will no longer prevent you from storing/retrieving
items from inventories, or picking up new items.
2024-03-05:
13spacemen:
- rscadd: Skeleton suit will hide tails
Expand Down Expand Up @@ -1831,3 +1797,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Fixed crate shelves allowing people to phase into walls.
- rscadd: Added admin vars to crate shelves.
- bugfix: Fixed fires spawning endlessly in breached rooms.
2024-10-03:
SECBATON-GRIFFON:
- tweak: Mappers can now make use of more types of window-grille spawners, (for
all windows except tinted and brass ones) with clearer, updated sprites.
- tweak: The "construct window" option on RCDs now has a newer, cleaner looking
sprite.
jwhitak:
- rscadd: Adds the proto-kinetic pump-shotgun modkit to mining vending machines
under their premium selection.
- tweak: Proto-kinetic accelerator shots now appear blue-white when they're shot
at full force in low pressure environments.
6 changes: 0 additions & 6 deletions html/changelogs/AutoChangeLog-pr-37162.yml

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7 changes: 0 additions & 7 deletions html/changelogs/AutoChangeLog-pr-37192.yml

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