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Fixes a ton of sentence starts with non capitalised improper nouns. (#…
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…37099)

* Fixes capitalisation on throwing stuff in disposals

* in fact, fixes it for everything

* even more

* outta here
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SECBATON-GRIFFON authored Sep 17, 2024
1 parent 33d1e3b commit 0a37d67
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Showing 56 changed files with 98 additions and 100 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -669,7 +669,7 @@ var/bloodstone_backup = 0
playsound(T, 'sound/weapons/hivehand_empty.ogg', 75, 1)
. = ..()
if (.)
visible_message("<span class='warning'>\the [src] nails \the [A] to \the [T].</span>")
visible_message("<span class='warning'>\The [src] nails \the [A] to \the [T].</span>")

///////////////////////////////////CULT DANCE////////////////////////////////////
//used by the cultdance emote. other cult dances have their own procs
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2 changes: 1 addition & 1 deletion code/defines/obj/weapon.dm
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ var/list/available_redphone_names3 = list("1","2","3","4","5","6","7","8","9")
set name = "Pick up telephone"
set src in oview(1)
if(!landline)
to_chat(usr, "<span class='notice'>\the [src] model does not come with a telephone!</span>")
to_chat(usr, "<span class='notice'>\The [src] model does not come with a telephone!</span>")
return
landline.pick_up_phone(usr)

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2 changes: 1 addition & 1 deletion code/game/cargo_forwarding.dm
Original file line number Diff line number Diff line change
Expand Up @@ -233,7 +233,7 @@
else
calculated_weight += 5
playsound(get_turf(src), 'sound/machines/chime.ogg', 50, 1)
visible_message("<span class='notice'>\the [src] prints out the weighed [current_manifest]</span>")
visible_message("<span class='notice'>\The [src] prints out the weighed [current_manifest]</span>")
current_manifest.info += "<br>Total object weight: [calculated_weight]kg<br>CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS<hr>"
current_manifest.forceMove(get_turf(src))
current_manifest = null
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4 changes: 2 additions & 2 deletions code/game/dna/dna_modifier.dm
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@

/obj/machinery/dna_scannernew/crowbarDestroy(mob/user, obj/item/tool/crowbar/I)
if(occupant)
to_chat(user, "<span class='warning'>\the [src] is occupied.</span>")
to_chat(user, "<span class='warning'>\The [src] is occupied.</span>")
return FALSE
return ..()

Expand Down Expand Up @@ -287,7 +287,7 @@
else
visible_message("[user] places [M] into \the [src].")
else
visible_message("\the [M] is placed into \the [src].")
visible_message("\The [M] is placed into \the [src].")

// search for ghosts, if the corpse is empty and the scanner is connected to a cloner
for(dir in cardinal)
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6 changes: 3 additions & 3 deletions code/game/gamemodes/endgame/xmas/snow.dm
Original file line number Diff line number Diff line change
Expand Up @@ -372,7 +372,7 @@ var/global/list/datum/stack_recipe/snow_recipes = list (
src.health -= W.force * 0.75
else
if (src.health <= 0)
visible_message("<span class='danger'>\the [src] is smashed apart!</span>")
visible_message("<span class='danger'>\The [src] is smashed apart!</span>")
new /obj/item/stack/sheet/snow(get_turf(src), 1)
new /obj/item/stack/sheet/snow(get_turf(src), 1)
new /obj/item/stack/sheet/snow(get_turf(src), 1)
Expand All @@ -383,13 +383,13 @@ var/global/list/datum/stack_recipe/snow_recipes = list (
/obj/structure/window/barricade/snow/ex_act(severity)
switch(severity)
if(1.0)
visible_message("<span class='danger'>\the [src] is blown apart!</span>")
visible_message("<span class='danger'>\The [src] is blown apart!</span>")
qdel(src)
return
if(2.0)
src.health -= 25
if (src.health <= 0)
visible_message("<span class='danger'>\the [src] is blown apart!</span>")
visible_message("<span class='danger'>\The [src] is blown apart!</span>")
new /obj/item/stack/sheet/snow(get_turf(src), 1)
new /obj/item/stack/sheet/snow(get_turf(src), 1)
new /obj/item/stack/sheet/snow(get_turf(src), 1)
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2 changes: 1 addition & 1 deletion code/game/gamemodes/endgame/xmas/snowman.dm
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@

/mob/living/simple_animal/hostile/retaliate/snowman/death(gibbed)
visible_message("<span class='game say'><span class='name'>[name]</span> murmurs, \"[pick("Oh my snowballs...","I will...be back...")]\"</span>")
visible_message("\the [src] collapses in a pile of snow.")
visible_message("\The [src] collapses in a pile of snow.")
var/turf/T = get_turf(src)
new /obj/item/stack/sheet/snow(T, 1)
new /obj/item/stack/sheet/snow(T, 1)
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2 changes: 1 addition & 1 deletion code/game/machinery/Sleeper.dm
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,7 @@
else
visible_message("[user] places \the [L] into \the [src].")
else
visible_message("\the [L] is placed into \the [src].")
visible_message("\The [L] is placed into \the [src].")

sedativeblock = TRUE
sleep(drag_delay)
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6 changes: 3 additions & 3 deletions code/game/machinery/bees_apiary.dm
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ var/list/apiaries_list = list()
return

if(alert(user,"Harvest the honeycombs?[((queen_bees_inside || worker_bees_inside) && species.angery) ? " Be ready to handle some angry bees!" : ""]","[name]","Yes","No")== "Yes")
user.visible_message("<span class='notice'>\the [user] begins dismantling the apiary.</span>","<span class='danger'>You begin harvesting the honeycombs.</span>")
user.visible_message("<span class='notice'>\The [user] begins dismantling the apiary.</span>","<span class='danger'>You begin harvesting the honeycombs.</span>")

if((queen_bees_inside || worker_bees_inside) && species.angery)
user.visible_message("<span class='danger'>The [species.common_name] don't like that.</span>")
Expand Down Expand Up @@ -213,7 +213,7 @@ var/list/apiaries_list = list()
user.put_in_hands(TrashItem)
qdel(O)
else if(istype(O, /obj/item/weapon/hatchet) || iscrowbar(O))
user.visible_message("<span class='notice'>\the [user] begins dismantling the apiary.</span>","<span class='danger'>You begin to dismantle the apiary.</span>")
user.visible_message("<span class='notice'>\The [user] begins dismantling the apiary.</span>","<span class='danger'>You begin to dismantle the apiary.</span>")

if((queen_bees_inside || worker_bees_inside) && species.angery)
user.visible_message("<span class='danger'>The [species.common_name] don't like that.</span>")
Expand Down Expand Up @@ -261,7 +261,7 @@ var/list/apiaries_list = list()
else
to_chat(user, "<span class='notice'>There are no more bees in the net.</span>")
else
user.visible_message("<span class='warning'>\the [user] hits \the [src] with \the [O]!</span>","<span class='warning'>You hit \the [src] with \the [O]!</span>")
user.visible_message("<span class='warning'>\The [user] hits \the [src] with \the [O]!</span>","<span class='warning'>You hit \the [src] with \the [O]!</span>")
angry_swarm(user)

//Called every time a bee enters the hive.
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2 changes: 1 addition & 1 deletion code/game/machinery/bots/cleanbot.dm
Original file line number Diff line number Diff line change
Expand Up @@ -424,7 +424,7 @@ text("<A href='?src=\ref[src];operation=oddbutton'>[src.oddbutton ? "Yes" : "No"
else if(W.type == /obj/item/weapon/kitchen/utensil/knife/large && !armed && user.a_intent != I_HURT)
if(user.drop_item(W))
qdel(W)
to_chat(user, "<span class='notice'>\the [src] extends a tiny arm from a hidden compartment and grasps \the [W]. Its light blinks excitedly for a moment before returning to normal.</span>")
to_chat(user, "<span class='notice'>\The [src] extends a tiny arm from a hidden compartment and grasps \the [W]. Its light blinks excitedly for a moment before returning to normal.</span>")
armed++
icon_state = "maidbot_battle[on]"
icon_initial = "maidbot_battle"
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2 changes: 1 addition & 1 deletion code/game/machinery/cryo.dm
Original file line number Diff line number Diff line change
Expand Up @@ -649,7 +649,7 @@ var/global/list/cryo_health_indicator = list( "full" = image("icon" = 'icons/obj
else
visible_message("[user] places [M] into \the [src].")
else
visible_message("\the [M] is placed into \the [src].")
visible_message("\The [M] is placed into \the [src].")
return TRUE

/obj/machinery/atmospherics/unary/cryo_cell/verb/move_eject()
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/kitchen/monkeyrecycler.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,9 +84,9 @@
use_power(500)
src.grinded[ourtype]++
if(user)
to_chat(user, "<span class='notice'>\the [src] now has [grinded[ourtype]] animals worth of material of this type stored.</span>")
to_chat(user, "<span class='notice'>\The [src] now has [grinded[ourtype]] animals worth of material of this type stored.</span>")
else
visible_message("<span class='notice'>\the [src] now has [grinded[ourtype]] animals worth of material of this type stored.</span>")
visible_message("<span class='notice'>\The [src] now has [grinded[ourtype]] animals worth of material of this type stored.</span>")
return TRUE
else
failmsg = "\the [src] only accepts animals!"
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10 changes: 5 additions & 5 deletions code/game/machinery/landline.dm
Original file line number Diff line number Diff line change
Expand Up @@ -81,10 +81,10 @@
to_chat(user, "<span class='warning'>There's no phone to fix!</span>")
return
if(phone.linked_landline)
to_chat(user, "<span class='warning'>\the [phone] is already connected!</span>")
to_chat(user, "<span class='warning'>\The [phone] is already connected!</span>")
return
if(linked_phone)
to_chat(user, "<span class='warning'>\the [phone] is connected elsewhere!</span>")
to_chat(user, "<span class='warning'>\The [phone] is connected elsewhere!</span>")
return
phone.linked_landline = src
linked_phone = phone
Expand Down Expand Up @@ -170,7 +170,7 @@
to_chat(user, "<span class='notice'>You cannot do this while incapacitated.</span>")
return
if(!phone)
to_chat(user, "<span class='notice'>\the [src] has no telephone!</span>")
to_chat(user, "<span class='notice'>\The [src] has no telephone!</span>")
return

user.put_in_hands(src.phone)
Expand Down Expand Up @@ -328,7 +328,7 @@
linked_landline.linked_phone = null
linked_landline = null
broken = TRUE
visible_message("<span class='warning'>\the [src] releases its magic smoke!</span>")
visible_message("<span class='warning'>\The [src] releases its magic smoke!</span>")
spawn(1)
flashbangprime()

Expand Down Expand Up @@ -385,7 +385,7 @@
linked_landline.listening_operators -= src
linked_landline = null
broken = TRUE
visible_message("<span class='warning'>\the [src] releases its magic smoke!</span>")
visible_message("<span class='warning'>\The [src] releases its magic smoke!</span>")
spawn(1)
flashbangprime()

Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/requests_console.dm
Original file line number Diff line number Diff line change
Expand Up @@ -619,7 +619,7 @@ var/list/requests_consoles_categorised = list("Command" = list(),"Engineering" =
set name = "Pick up telephone"
set src in view(1)
if(!landline)
to_chat(usr, "<span class='notice'>\the [src] model does not come with a telephone!</span>")
to_chat(usr, "<span class='notice'>\The [src] model does not come with a telephone!</span>")
return
landline.pick_up_phone(usr)

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2 changes: 1 addition & 1 deletion code/game/machinery/telecomms/multicaster.dm
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,7 @@ var/list/pda_multicasters = list()

/obj/machinery/pda_multicaster/proc/toggle_power(mob/user)
on = !on
visible_message("\the [user] turns \the [src] [on ? "on" : "off"].")
visible_message("\The [user] turns \the [src] [on ? "on" : "off"].")
update_icon()

/obj/machinery/pda_multicaster/proc/check_status()
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/wishgranter.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
usr.set_machine(src)

if(charges <= 0)
to_chat(user, "<span class='notice'>\the [src] lies silent.</span>")
to_chat(user, "<span class='notice'>\The [src] lies silent.</span>")
return

else if(!istype(user, /mob/living/carbon/human))
Expand All @@ -31,7 +31,7 @@
user.whisper(pick(wish_whispers))
spawn(10) //OH SHI-
message_admins("[user] has interacted with \the [src] (Wish Granter) and is now its powerful avatar!")
user.visible_message("<span class='sinister'>[user] clenches in pain before \the [src] and then raises back up with a demonic and soulless expression!</span>", "<span class='sinister'>\the [src] answers and your head pounds for a moment before your vision clears. You are the avatar of [src], and your power is LIMITLESS! And it's all yours. You need to make sure no one can take it from you! No one must know, first!</span>", "<span class='sinister'>You hear a demonic hum, this can't be good!</span>")
user.visible_message("<span class='sinister'>[user] clenches in pain before \the [src] and then raises back up with a demonic and soulless expression!</span>", "<span class='sinister'>\The [src] answers and your head pounds for a moment before your vision clears. You are the avatar of [src], and your power is LIMITLESS! And it's all yours. You need to make sure no one can take it from you! No one must know, first!</span>", "<span class='sinister'>You hear a demonic hum, this can't be good!</span>")
charges--
insisting = 0

Expand Down
2 changes: 1 addition & 1 deletion code/game/mecha/equipment/tools/tools.dm
Original file line number Diff line number Diff line change
Expand Up @@ -577,7 +577,7 @@
else
chassis.use_power(energy_drain)
else
occupant_message("<span class='warning'>\the [src]'s error light flickers[istext(t) ? ": [t]" : "."]</span>")
occupant_message("<span class='warning'>\The [src]'s error light flickers[istext(t) ? ": [t]" : "."]</span>")

R.busy = FALSE

Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/items/devices/healthanalyzerpro.dm
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@
to_chat(user, "<span class='warning'>Printing energy spent, please wait a moment.</span>")
return

visible_message("<span class='warning'>\the [src] rattles and prints out a sheet of paper.</span>", 1)
visible_message("<span class='warning'>\The [src] rattles and prints out a sheet of paper.</span>", 1)
last_print = world.time
sleep(1 SECONDS)
var/obj/item/weapon/paper/R = new(loc)
Expand Down
8 changes: 4 additions & 4 deletions code/game/objects/items/movable_dispenser.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,8 @@

/obj/item/movable_machinery/proc/deploy()
if(!machine)
visible_message("\the [src] vanishes into thin air. contact an administrator.")
message_admins("\the [src] somehow didn't have the machine var set. this should never happen.")
visible_message("\The [src] vanishes into thin air. contact an administrator.")
message_admins("\The [src] somehow didn't have the machine var set. this should never happen.")
qdel(src)
return
machine.forceMove(get_turf(src))
Expand All @@ -40,8 +40,8 @@
//if this ever applies to more than just dispensers, make sure you check for living occupants and shit so they don't get deleted
..()
if(!machine)
visible_message("\the [src] vanishes into thin air. contact an administrator.")
message_admins("\the [src] somehow didn't have the machine var set. this should never happen.")
visible_message("\The [src] vanishes into thin air. contact an administrator.")
message_admins("\The [src] somehow didn't have the machine var set. this should never happen.")
qdel(src)
return
machine.forceMove(get_turf(src))
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/items/stacks/sheets/leather.dm
Original file line number Diff line number Diff line change
Expand Up @@ -229,7 +229,7 @@

else
//visible message on mobs is defined as visible_message(var/message, var/self_message, var/blind_message)
user.visible_message("<span class='notice'>\the [usr] starts cutting hair off \the [src].</span>", "<span class='notice'>You start cutting the hair off \the [src].</span>", "You hear the sound of a knife rubbing against flesh.")
user.visible_message("<span class='notice'>\The [usr] starts cutting hair off \the [src].</span>", "<span class='notice'>You start cutting the hair off \the [src].</span>", "You hear the sound of a knife rubbing against flesh.")

spawn()
if(do_after(user, src, 5 SECONDS))
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/airlock_painter.dm
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@
..()
if(istype(W, /obj/item/device/toner))
if(ink)
to_chat(user, "<span class='notice'>\the [name] already contains \a [ink].</span>")
to_chat(user, "<span class='notice'>\The [name] already contains \a [ink].</span>")
return
if(user.drop_item(W, src))
to_chat(user, "<span class='notice'>You install \the [W] into \the [name].</span>")
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/soap.dm
Original file line number Diff line number Diff line change
Expand Up @@ -120,6 +120,6 @@

/obj/item/weapon/soap/attack(var/mob/target, var/mob/user)
if(target && user && ishuman(target) && !target.stat && !user.stat && user.zone_sel &&user.zone_sel.selecting == "mouth" )
user.visible_message("<span class='warning'>\the [user] washes \the [target]'s mouth out with soap!</span>")
user.visible_message("<span class='warning'>\The [user] washes \the [target]'s mouth out with soap!</span>")
return
..()
4 changes: 2 additions & 2 deletions code/game/objects/items/weapons/storage/RPED.dm
Original file line number Diff line number Diff line change
Expand Up @@ -34,10 +34,10 @@
if(istype(W, /obj/item/weapon/storage/bag/gadgets)) //I guess this allows for moving stuff between RPEDs, honk.
var/obj/item/weapon/storage/bag/gadgets/A = W
if(A.contents.len <= 0)
to_chat(user, "<span class='notify'>\the [A] is empty!</span>")
to_chat(user, "<span class='notify'>\The [A] is empty!</span>")
return 1
if(src.contents.len >= storage_slots)
to_chat(user, "<span class='notify'>\the [src] is full!</span>")
to_chat(user, "<span class='notify'>\The [src] is full!</span>")
return 1
A.mass_remove(src)
to_chat(user, "<span class='notify'>You fill up \the [src] with \the [A]")
Expand Down
4 changes: 2 additions & 2 deletions code/game/objects/structures/vehicles/adminbus.dm
Original file line number Diff line number Diff line change
Expand Up @@ -324,7 +324,7 @@

/obj/structure/bed/chair/vehicle/adminbus/proc/capture_mob(atom/A, var/selfclimb=0)
if(passengers.len >= ADMINBUS_MAX_CAPACITY)
to_chat(A, "<span class='warning'>\the [src] is full!</span>")
to_chat(A, "<span class='warning'>\The [src] is full!</span>")
return
if(unloading)
return
Expand All @@ -341,7 +341,7 @@
M.update_canmove()
passengers += M
if(!selfclimb)
to_chat(M, "<span class='warning'>\the [src] picks you up!</span>")
to_chat(M, "<span class='warning'>\The [src] picks you up!</span>")
if(occupant)
to_chat(occupant, "[M.name] captured!")
to_chat(M, "<span class='notice'>Welcome aboard \the [src]. Please keep your hands and arms inside the bus at all times.</span>")
Expand Down
10 changes: 5 additions & 5 deletions code/modules/RCD/RCD.dm
Original file line number Diff line number Diff line change
Expand Up @@ -230,9 +230,9 @@
use_energy(selected.energy_cost, user)
else
if(istext(t))
to_chat(user, "<span class='warning'>\the [src]'s error light flickers: [t]</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers: [t]</span>")
else
to_chat(user, "<span class='warning'>\the [src]'s error light flickers.</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers.</span>")

busy = FALSE

Expand Down Expand Up @@ -332,12 +332,12 @@
..()
if(istype(S,/obj/item/stack/rcd_ammo))
if((matter + 10) > max_matter)
to_chat(user, "<span class='notice'>\the [src] can't hold any more matter-units.</span>")
to_chat(user, "<span class='notice'>\The [src] can't hold any more matter-units.</span>")
return 1
matter += 10
S.use(1)
playsound(src, 'sound/machines/click.ogg', 20, 1)
to_chat(user, "<span class='notice'>\the [src] now holds [matter]/[max_matter] matter-units.</span>")
to_chat(user, "<span class='notice'>\The [src] now holds [matter]/[max_matter] matter-units.</span>")
return 1

if(S.is_screwdriver(user))
Expand All @@ -350,7 +350,7 @@

/obj/item/device/rcd/matter/use_energy(var/amount, var/mob/user)
matter -= amount
to_chat(user, "<span class='notice'>\the [src] currently holds [matter]/[max_matter] matter-units.")
to_chat(user, "<span class='notice'>\The [src] currently holds [matter]/[max_matter] matter-units.")

/obj/item/device/rcd/matter/get_energy(var/mob/user)
return matter
Expand Down
8 changes: 4 additions & 4 deletions code/modules/RCD/RPD.dm
Original file line number Diff line number Diff line change
Expand Up @@ -286,9 +286,9 @@
use_energy(our_schematic.energy_cost, user)
else
if(istext(t))
to_chat(user, "<span class='warning'>\the [src]'s error light flickers: [t]</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers: [t]</span>")
else
to_chat(user, "<span class='warning'>\the [src]'s error light flickers.</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers.</span>")

busy = FALSE
return 1
Expand All @@ -300,9 +300,9 @@
use_energy(selected.energy_cost, user)
else
if(istext(t))
to_chat(user, "<span class='warning'>\the [src]'s error light flickers: [t]</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers: [t]</span>")
else
to_chat(user, "<span class='warning'>\the [src]'s error light flickers.</span>")
to_chat(user, "<span class='warning'>\The [src]'s error light flickers.</span>")

busy = FALSE
return 1
Expand Down
2 changes: 1 addition & 1 deletion code/modules/food/cooking_machines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -719,7 +719,7 @@ var/global/ingredientLimit = 10
if(use_power != MACHINE_POWER_USE_NONE)
playsound(src,cookSound,100,1)
else
visible_message("<span class='notice'>\the [foodname] looks ready to eat!</span>")
visible_message("<span class='notice'>\The [foodname] looks ready to eat!</span>")
active = 0
update_icon()
return
Expand Down
2 changes: 1 addition & 1 deletion code/modules/medical/autopsy.dm
Original file line number Diff line number Diff line change
Expand Up @@ -153,7 +153,7 @@
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
return

visible_message("<span class='warning'>\the [src] rattles and prints out a sheet of paper.</span>", 1)
visible_message("<span class='warning'>\The [src] rattles and prints out a sheet of paper.</span>", 1)

sleep(1 SECONDS)

Expand Down
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